view util-src/time.c @ 13903:4af7d00a2966

MUC: occupant: refactor to allow storing more than just presence for a session Previously a "session" (i.e. a full JID joined to a MUC) was stored as simply a mapping of full JIDs->presence, contained within occupant objects (an occupant object groups all sessions behind a certain nick in the MUC). To enable developing GC3 and other features, it would be helpful if we can store additional metadata when a client joins a room, for example, whether it has opted out of receiving presence stanzas (a GC3 feature). This changes the internal data structure, which shouldn't be used outside this module, it adds a new :get_session() method, and modifies the :each_session() iterator to return the session as an additional result (which should be backwards compatible with code that just consumes the existing two results).
author Matthew Wild <mwild1@gmail.com>
date Mon, 11 Nov 2024 12:47:01 +0000
parents a187600ec7d6
children 973609bad40a
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#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200809L
#endif

#include <time.h>
#include <lua.h>

static lua_Number tv2number(struct timespec *tv) {
	return tv->tv_sec + tv->tv_nsec * 1e-9;
}

static int lc_time_realtime(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_REALTIME, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

static int lc_time_monotonic(lua_State *L) {
	struct timespec t;
	clock_gettime(CLOCK_MONOTONIC, &t);
	lua_pushnumber(L, tv2number(&t));
	return 1;
}

int luaopen_prosody_util_time(lua_State *L) {
	lua_createtable(L, 0, 2);
	{
		lua_pushcfunction(L, lc_time_realtime);
		lua_setfield(L, -2, "now");
		lua_pushcfunction(L, lc_time_monotonic);
		lua_setfield(L, -2, "monotonic");
	}
	return 1;
}
int luaopen_util_time(lua_State *L) {
	return luaopen_prosody_util_time(L);
}