Mercurial > prosody-hg
view util-src/time.c @ 14080:973609bad40a
util.time: Import sleep from luasocket
We might not want to use the full LuaSocket for such a tiny function which will
never change.
This drops win32 support but that should be fine.
| author | Link Mauve <linkmauve@linkmauve.fr> |
|---|---|
| date | Fri, 30 Jan 2026 14:08:53 +0100 |
| parents | a187600ec7d6 |
| children |
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#ifndef _POSIX_C_SOURCE #define _POSIX_C_SOURCE 200809L #endif #include <time.h> #include <lua.h> #include <lauxlib.h> static lua_Number tv2number(struct timespec *tv) { return tv->tv_sec + tv->tv_nsec * 1e-9; } static int lc_time_realtime(lua_State *L) { struct timespec t; clock_gettime(CLOCK_REALTIME, &t); lua_pushnumber(L, tv2number(&t)); return 1; } static int lc_time_monotonic(lua_State *L) { struct timespec t; clock_gettime(CLOCK_MONOTONIC, &t); lua_pushnumber(L, tv2number(&t)); return 1; } /* This function has been imported from luasocket */ static int lc_sleep(lua_State *L) { double n = luaL_checknumber(L, 1); struct timespec t, r; if (n < 0.0) n = 0.0; if (n > INT_MAX) n = INT_MAX; t.tv_sec = (int) n; n -= t.tv_sec; t.tv_nsec = (int) (n * 1000000000); if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999; while (nanosleep(&t, &r) != 0) { t.tv_sec = r.tv_sec; t.tv_nsec = r.tv_nsec; } return 0; } int luaopen_prosody_util_time(lua_State *L) { lua_createtable(L, 0, 2); { lua_pushcfunction(L, lc_time_realtime); lua_setfield(L, -2, "now"); lua_pushcfunction(L, lc_time_monotonic); lua_setfield(L, -2, "monotonic"); lua_pushcfunction(L, lc_sleep); lua_setfield(L, -2, "sleep"); } return 1; } int luaopen_util_time(lua_State *L) { return luaopen_prosody_util_time(L); }
