view mod_limits/README.markdown @ 2494:d300ae5dba87

mod_smacks: Fix some bugs with smacks-ack-delayed event triggering. The old code had several flaws which are addressed here. First of all this fixes the if statement guarding the event generation There where some timing glitches addressed by this commit as well.
author tmolitor <thilo@eightysoft.de>
date Sun, 12 Feb 2017 21:23:22 +0100
parents 8de50be756e5
children b935276ab1b4
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---
labels:
- 'Stage-Beta'
summary: 'Connection-level rate limiting'
...

Introduction
============

On some servers, especially public ones, it is desired to make sure that
everyone gets their fair share of system resources (and no more).

mod\_limits allows you to specify traffic bandwidth limits, preventing
any single connection hogging the server's CPU, RAM and bandwidth.

Details
=======

mod\_limits detects when a connection has exceeded its traffic allowance
and temporarily ignores a connection. Due to the way TCP and the OS's
network API works no data is lost, only slowed.

Configuration
=============

Currently mod\_limits is configured per connection type. The possible
connection types are:

-   c2s
-   s2sin
-   s2sout
-   component

The limits are specified like so in the **global** section of your
config (they cannot be per-host):

``` {.lua}
limits = {
  c2s = {
    rate = "3kb/s";
    burst = "2s";
  };
  s2sin = {
    rate = "10kb/s";
    burst = "5s";
  };
}
```

All units are in terms of *bytes*, not *bits*, so that "kb/s" is
interpreted as "kilobytes per second", where a kilobyte is 1000 bytes.

Compatibility
=============

  ----- -------------------
  0.9   Works
  0.8   Doesn't work(\*)
  ----- -------------------

(\*) This module can be made to work in 0.8 if you do two things:

1.  Install
    [util.throttle](http://hg.prosody.im/0.9/raw-file/d46948d3018a/util/throttle.lua)
    into your Prosody source's util/ directory.
2.  If you use libevent apply [this
    patch](http://prosody.im/patches/prosody08-mod-limits-fix.patch) to
    net/server\_event.lua.