Mercurial > prosody-modules
view mod_muc_dicebot/mod_muc_dicebot.lua @ 6214:cc5c0f1dc89b
mod_muc_anonymize_moderation_actions: Fix mentioning Virtualhost for MUC, Compatibility section and License.
diff --git a/mod_muc_anonymize_moderation_actions/README.md b/mod_muc_anonymize_moderation_actions/README.md
--- a/mod_muc_anonymize_moderation_actions/README.md
+++ b/mod_muc_anonymize_moderation_actions/README.md
@@ -1,8 +1,10 @@
-<!--
-SPDX-FileCopyrightText: 2024 John Livingston <https://www.john-livingston.fr/>
-SPDX-License-Identifier: AGPL-3.0-only
--->
-# mod_muc_anonymize_moderation_actions
+---
+labels:
+- 'Stage-Alpha'
+summary: Anonymize moderator actions for participants
+---
+
+## Introduction
This modules allows to anonymize affiliation and role changes in MUC rooms.
@@ -11,13 +13,10 @@ When the feature is enabled, when a mode
This is particularly usefull to prevent some revenge when a moderator bans someone.
-This module is under AGPL-3.0 license.
-
-It was tested on Prosody 0.12.x.
## Configuration
-Just enable the module on your MUC VirtualHost.
+Just enable the module on your MUC Component.
The feature will be accessible throught the room configuration form.
You can tweak the position of the settings in the MUC configuration form using `anonymize_moderation_actions_form_position`.
@@ -26,7 +25,20 @@ This value will be passed as priority fo
By default, the field will be between muc#roomconfig_changesubject and muc#roomconfig_moderatedroom (default value is `78`).
``` lua
-VirtualHost "muc.example.com"
+Component "muc.example.com" "muc"
modules_enabled = { "muc_anonymize_moderation_actions" }
anonymize_moderation_actions_form_position = 96
```
+
+## Compatibility
+
+ ------ ----------------------
+ trunk Works as of 25-05-12
+ 0.13 Works
+ 0.12 Works
+ ------ ----------------------
+
+### License
+
+SPDX-FileCopyrightText: 2024 John Livingston <https://www.john-livingston.fr/>
+SPDX-License-Identifier: AGPL-3.0-only
| author | Menel <menel@snikket.de> |
|---|---|
| date | Mon, 12 May 2025 10:42:26 +0200 |
| parents | 785389a2d2b3 |
| children |
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local muc = module:depends("muc"); local rand = require"util.random"; local s_match = string.match; local s_gmatch = string.gmatch; local t_insert = table.insert; local t_concat = table.concat; local rooms = module:get_option_set("muc_dicebot_rooms", nil); local xmlns_nick = "http://jabber.org/protocol/nick"; local function is_room_affected(roomjid) return not rooms or rooms:contains(roomjid) end local function roll(sides) if sides > 256 then return nil, "too many sides" end local factor = math.floor(256 / sides); local cutoff = sides * factor; module:log("error", "%d -> %d %d %d", sides, max, factor, cutoff); for i=1,10 do local randomness = string.byte(rand.bytes(1), 1); module:log("error", "%d", randomness); if randomness < cutoff then return (randomness % sides) + 1 end end return nil, "failed to find valid number" end local function muc_broadcast_message(event) if not is_room_affected(event.room.jid) then return end local stanza = event.stanza; local body = stanza:get_child("body"); if not body then return end local text = body:get_text(); module:log("error", "%q %q %q", stanza, body, text); local dice = s_match(text, "^[%.!]r%s(.+)$"); if not dice or dice == "" then return end local results = {}; local count = 0; local sum = 0; for ndice, sep, sides in s_gmatch(dice, "(%d*)([wd]?)(%d+)") do if not sep or sep == "" then sides = ndice .. sides ndice = "1" end local ndice = tonumber(ndice); count = count + ndice; if count > 100 then return true end local sides = tonumber(sides); for i=1,ndice do local value = roll(sides); t_insert(results, tostring(value)); sum = sum + value; end end body:text("\n⇒ "..t_concat(results, " ").." (sum: "..sum..")"); end module:hook("muc-broadcast-message", muc_broadcast_message);
