Mercurial > prosody-modules
view mod_host_status_check/mod_host_status_check.lua @ 4579:b305814bd930
mod_muc_dicebot: A thing to roll dice
Do you see what happens, Jitsi? Do you see what happens when you
make it hard for me to use a proper bot? This is what happens,
Jitsi. This is what happens when you meet a stranger in the alps!
Ahem. In all seriousness, this is more of a quick hack than
anything else. It will look for `.r` in MUC messages and if it
finds it, it'll interpret it as an instruction to roll a few
dice. Injects the results in the body of the message. Eats the
message alive if it is malformed.
| author | Jonas Schäfer <jonas@wielicki.name> |
|---|---|
| date | Sat, 29 May 2021 15:17:05 +0200 |
| parents | 3d80f8dba886 |
| children | ff1499e348f8 |
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local time = require "socket".gettime; local heartbeats = module:shared("/*/host_status_check/heartbeats"); local connection_events = module:shared("/*/host_status_check/connection_events"); if prosody.hosts[module.host].type == "component" and module:get_option_string("component_module") == "component" then module:hook("component-authenticated", function () connection_events[module.host] = { connected = true; timestamp = time() }; end); -- Note: this event is not in 0.9, and requires a recent 0.10 or trunk build module:hook("component-disconnected", function () connection_events[module.host] = { connected = false; timestamp = time() }; end); module:hook("stanza/xmpp:prosody.im/heartbeat:heartbeat", function () heartbeats[module.host] = time(); return true; end); else connection_events[module.host] = { connected = true, timestamp = time() }; end function module.unload() connection_events[module.host] = { connected = false, timestamp = time() }; heartbeats[module.host] = nil; end
