view mod_auth_any/mod_auth_any.lua @ 4579:b305814bd930

mod_muc_dicebot: A thing to roll dice Do you see what happens, Jitsi? Do you see what happens when you make it hard for me to use a proper bot? This is what happens, Jitsi. This is what happens when you meet a stranger in the alps! Ahem. In all seriousness, this is more of a quick hack than anything else. It will look for `.r` in MUC messages and if it finds it, it'll interpret it as an instruction to roll a few dice. Injects the results in the body of the message. Eats the message alive if it is malformed.
author Jonas Schäfer <jonas@wielicki.name>
date Sat, 29 May 2021 15:17:05 +0200
parents 1f7820f68868
children
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 212

local datamanager = require "util.datamanager";
local new_sasl = require "util.sasl".new;

local host = module.host;
local provider = { name = "any" };

function provider.test_password(username, password)
	return true;
end

function provider.set_password(username, password)
	local account = datamanager.load(username, host, "accounts");
	if account then
		account.password = password;
		return datamanager.store(username, host, "accounts", account);
	end
	return nil, "Account not available.";
end

function provider.user_exists(username)
	return true;
end

function provider.create_user(username, password)
	return datamanager.store(username, host, "accounts", {password = password});
end

function provider.delete_user(username)
	return datamanager.store(username, host, "accounts", nil);
end

function provider.get_sasl_handler()
	local getpass_authentication_profile = {
		plain_test = function(sasl, username, password, realm)
			return true, true;
		end
	};
	return new_sasl(module.host, getpass_authentication_profile);
end

module:add_item("auth-provider", provider);