view mod_ping_muc/mod_ping_muc.lua @ 6556:7477e97a9045

mod_firewall: Apply pre-reload state before re-reading config This change makes load/reload a bit more robust. module.load() runs before module.restore() and it reads from the config and updates the state (if needed). However, after this, module.restore() could run and apply the old state again.
author Matthew Wild <mwild1@gmail.com>
date Sun, 24 May 2026 20:03:20 +0100
parents d6a695abb33c
children
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local id = require "util.id";
local jid = require "util.jid";
local set = require "util.set";
local st = require "util.stanza";

if module:get_host_type() ~= "local" then
	module:log("error", "mod_%s must be loaded as a regular module, not on Components", module.name);
	return
end

module:depends "track_muc_joins";
module:add_feature("https://modules.prosody.im/mod_" .. module.name);

local local_sessions = prosody.hosts[module.host].sessions;

module:hook_global("s2s-destroyed", function(event)
	local s2s_session = event.session;
	if s2s_session.direction == "outgoing" and s2s_session.from_host ~= module.host then
		return
	elseif s2s_session.direction == "incoming" and s2s_session.to_host ~= module.host then
		return
	end

	local related_hosts = set.new({ s2s_session.direction == "outgoing" and s2s_session.to_host or s2s_session.from_host });

	if s2s_session.hosts then
		-- While rarely used, multiplexing is still supported
		for host, state in pairs(s2s_session.hosts) do if state.authed then related_hosts:add(host); end end
	end

	local ping_delay = module:get_option_number("ping_muc_delay", 60, 1);

	module:add_timer(ping_delay, function ()
		for _, user_session in pairs(local_sessions) do
			for _, session in pairs(user_session.sessions) do
				if session.rooms_joined then
					for room, info in pairs(session.rooms_joined) do
						local nick = info.nick or info;
						local room_nick = room .. "/" .. nick;
						if related_hosts:contains(jid.host(room)) then
							-- User is in a MUC room for which the s2s connection was lost. Now what?

							-- Self-ping
							-- =========
							--
							-- Response of <iq type=result> means the user is still in the room
							-- (and self-ping is supported), so we do nothing.
							--
							-- An error reply either means the user has fallen out of the room,
							-- or that self-ping is unsupported. In the later case, whether the
							-- user is still joined is indeterminate and we might as well
							-- pretend they fell out.
								module:send_iq(st.iq({ type = "get"; id = id.medium(); from = session.full_jid; to = room_nick })
										:tag("ping", { xmlns = "urn:xmpp:ping"; }))
								:catch(function(err)
									module:send(
										st.presence({ type = "unavailable"; id = id.medium(); to = session.full_jid; from = room_nick })
											:tag("x", { xmlns = "http://jabber.org/protocol/muc#user" })
												:tag("item", { affiliation = "none"; role = "none" })
													:text_tag("reason", err.text or "Connection to remote server lost")
												:up()
												:tag("status", { code = "110" }):up()
												:tag("status", { code = "333" }):up()
											:reset());
								end);
						end
					end
				end
			end
		end
	end)
end);