view mod_muc_reserve_nick_pattern/mod_muc_reserve_nick_pattern.lua @ 6534:5aeefc2251d4

mod_firewall: Load a script completely or not at all Previously it was possible that some chains would load, but others would not. This can be surprising (that a "half-loaded" state is possible) and hard to debug. This change makes it so that if some chains don't compile, the whole script will be treated as not loaded.
author Matthew Wild <mwild1@gmail.com>
date Wed, 06 May 2026 16:15:38 +0100
parents dc6a10629670
children
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local jid = require "util.jid";
local st = require "util.stanza";

local nick_patterns = module:get_option_array("muc_reserve_nick_patterns", {});

module:hook("muc-occupant-pre-join", function (event)
	local nick = jid.resource(event.occupant.nick);
	for k, nick_pattern in pairs(nick_patterns) do
		if nick:match(nick_pattern) then
			local reply = st.error_reply(event.stanza, "modify", "conflict", "Unacceptable nickname, please try another");
			module:send(reply);
			return true;
		end
	end
end);