view misc/systemd/socket-activation.lua @ 6403:13c61a068c71

mod_pubsub_serverinfo: Include hostname in default pubsub node name This change ensures that every host publishes to a unique node by default, which is important when publishing info about multiple hosts. The old default node name was "serverinfo" The new default node name is in the format "serverinfo/example.com" where example.com is automatically replaced by the publishing host's name. This affects existing deployments in the following ways: - If you already configured pubsub_serverinfo_node explicitly in your config, then nothing will change, your current configuration will still be used. - If you did not specify it in your config (i.e. used the default) then the module will switch to publishing to the new node. If your configuration is correct this shouldn't be noticed, because the new node will automatically be created and configured by the module. If you want, you can clean up the old 'serverinfo' node using: prosodyctl shell pubsub delete_node pubsub.example.com serverinfo
author Matthew Wild <mwild1@gmail.com>
date Wed, 11 Feb 2026 09:40:30 +0000
parents 3296a09b4e57
children
line wrap: on
line source

-- Monkeypatch to support socket activation
--
-- Requires LuaSocket after "agnostic" changes merged
--
-- To enable:
-- RunScript "socket-activation.lua"

local socket = require"socket";
local tcp_serv_mt = debug.getregistry()["tcp{server}"];
local socket_bind = socket.bind;

local SD_LISTEN_FDS_START = 3;

local fds = tonumber(os.getenv"LISTEN_FDS") or 0;

if fds < SD_LISTEN_FDS_START then return; end

local servs = {};

for i = 1, fds do
	local serv = socket.tcp();
	if serv:getfd() >= 0 then
		return; -- This won't work, we will leak the old FD
	end
	debug.setmetatable(serv, tcp_serv_mt);
	serv:setfd(SD_LISTEN_FDS_START + i - 1);
	local ip, port = serv:getsockname();
	servs [ ip .. ":" .. port ] = serv;
end

function socket.bind( ip, port, backlog )
	local sock = servs [ ip .. ":" .. port ];
	if sock then
		servs [ ip .. ":" .. port ] = nil;
		return sock;
	end
	if next(servs) == nil then
		-- my work here is done
		socket.bind = socket_bind;
	end
	return socket_bind( ip, port, backlog );
end