view mod_muc_dicebot/mod_muc_dicebot.lua @ 6319:04c3273cb81f

mod_auth_cyrus: Add empty 'profile' table to SASL handler objects This is for compatibility with Prosody's built-in util.sasl objects. A SASL profile table usually includes methods supported by the backend, which can be used by SASL mechanism handlers to perform operations (such as testing the password). It also optionally contains a 'cb' field with channel binding method handlers. The Cyrus backend doesn't support channel binding, and doesn't have the same concept of auth backend methods (it handles all that internally, and Prosody has no insight or control over it). Thus, we create an empty profile which informs Prosody that the SASL handler does not support any of the auth or channel binding methods. Some features will not work, but they didn't work anyway. This just makes it explicit. This fixes a traceback in mod_sasl2_fast, which expected SASL handlers to always contain a 'profile' field.
author Matthew Wild <mwild1@gmail.com>
date Thu, 04 Sep 2025 10:14:46 +0100
parents 785389a2d2b3
children
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local muc = module:depends("muc");
local rand = require"util.random";

local s_match = string.match;
local s_gmatch = string.gmatch;
local t_insert = table.insert;
local t_concat = table.concat;

local rooms = module:get_option_set("muc_dicebot_rooms", nil);
local xmlns_nick = "http://jabber.org/protocol/nick";

local function is_room_affected(roomjid)
	return not rooms or rooms:contains(roomjid)
end

local function roll(sides)
	if sides > 256 then
		return nil, "too many sides"
	end
	local factor = math.floor(256 / sides);
	local cutoff = sides * factor;
	module:log("error", "%d -> %d %d %d", sides, max, factor, cutoff);
	for i=1,10 do
		local randomness = string.byte(rand.bytes(1), 1);
		module:log("error", "%d", randomness);
		if randomness < cutoff then
			return (randomness % sides) + 1
		end
	end
	return nil, "failed to find valid number"
end

local function muc_broadcast_message(event)
	if not is_room_affected(event.room.jid) then
		return
	end

	local stanza = event.stanza;
	local body = stanza:get_child("body");
	if not body then
		return
	end

	local text = body:get_text();
	module:log("error", "%q %q %q", stanza, body, text);
	local dice = s_match(text, "^[%.!]r%s(.+)$");
	if not dice or dice == "" then
		return
	end

	local results = {};
	local count = 0;
	local sum = 0;
	for ndice, sep, sides in s_gmatch(dice, "(%d*)([wd]?)(%d+)") do
		if not sep or sep == "" then
			sides = ndice .. sides
			ndice = "1"
		end
		local ndice = tonumber(ndice);
		count = count + ndice;
		if count > 100 then
			return true
		end
		local sides = tonumber(sides);
		for i=1,ndice do
			local value = roll(sides);
			t_insert(results, tostring(value));
			sum = sum + value;
		end
	end
	body:text("\n⇒ "..t_concat(results, " ").." (sum: "..sum..")");
end

module:hook("muc-broadcast-message", muc_broadcast_message);