Mercurial > prosody-modules
view mod_muc_dicebot/mod_muc_dicebot.lua @ 6319:04c3273cb81f
mod_auth_cyrus: Add empty 'profile' table to SASL handler objects
This is for compatibility with Prosody's built-in util.sasl objects.
A SASL profile table usually includes methods supported by the backend, which
can be used by SASL mechanism handlers to perform operations (such as testing
the password). It also optionally contains a 'cb' field with channel binding
method handlers.
The Cyrus backend doesn't support channel binding, and doesn't have the same
concept of auth backend methods (it handles all that internally, and Prosody
has no insight or control over it).
Thus, we create an empty profile which informs Prosody that the SASL handler
does not support any of the auth or channel binding methods. Some features
will not work, but they didn't work anyway. This just makes it explicit.
This fixes a traceback in mod_sasl2_fast, which expected SASL handlers to
always contain a 'profile' field.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Thu, 04 Sep 2025 10:14:46 +0100 |
| parents | 785389a2d2b3 |
| children |
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local muc = module:depends("muc"); local rand = require"util.random"; local s_match = string.match; local s_gmatch = string.gmatch; local t_insert = table.insert; local t_concat = table.concat; local rooms = module:get_option_set("muc_dicebot_rooms", nil); local xmlns_nick = "http://jabber.org/protocol/nick"; local function is_room_affected(roomjid) return not rooms or rooms:contains(roomjid) end local function roll(sides) if sides > 256 then return nil, "too many sides" end local factor = math.floor(256 / sides); local cutoff = sides * factor; module:log("error", "%d -> %d %d %d", sides, max, factor, cutoff); for i=1,10 do local randomness = string.byte(rand.bytes(1), 1); module:log("error", "%d", randomness); if randomness < cutoff then return (randomness % sides) + 1 end end return nil, "failed to find valid number" end local function muc_broadcast_message(event) if not is_room_affected(event.room.jid) then return end local stanza = event.stanza; local body = stanza:get_child("body"); if not body then return end local text = body:get_text(); module:log("error", "%q %q %q", stanza, body, text); local dice = s_match(text, "^[%.!]r%s(.+)$"); if not dice or dice == "" then return end local results = {}; local count = 0; local sum = 0; for ndice, sep, sides in s_gmatch(dice, "(%d*)([wd]?)(%d+)") do if not sep or sep == "" then sides = ndice .. sides ndice = "1" end local ndice = tonumber(ndice); count = count + ndice; if count > 100 then return true end local sides = tonumber(sides); for i=1,ndice do local value = roll(sides); t_insert(results, tostring(value)); sum = sum + value; end end body:text("\n⇒ "..t_concat(results, " ").." (sum: "..sum..")"); end module:hook("muc-broadcast-message", muc_broadcast_message);
