Mercurial > prosody-hg
view util/logger.lua @ 13461:c673ff1075bd
mod_posix: Move everything to util.startup
This allows greater control over the order of events.
Notably, the internal ordering between daemonization, initialization of
libunbound and setup of signal handling is sensitive.
libunbound starts a separate thread for processing DNS requests.
If this thread is started before signal handling has been set up, it
will not inherit the signal handlers and instead behave as it would have
before signal handlers were set up, i.e. cause the whole process to
immediately exit.
libunbound is usually initialized on the first DNS request, usually
triggered by an outgoing s2s connection attempt.
If daemonization happens before signals have been set up, signals may
not be processed at all.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Sat, 23 Mar 2024 20:48:19 +0100 |
| parents | d10957394a3c |
| children |
line wrap: on
line source
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 213/level local pairs = pairs; local ipairs = ipairs; local require = require; local t_remove = table.remove; local _ENV = nil; -- luacheck: std none local level_sinks = {}; local make_logger; local function init(name) local log_debug = make_logger(name, "debug"); local log_info = make_logger(name, "info"); local log_warn = make_logger(name, "warn"); local log_error = make_logger(name, "error"); return function (level, message, ...) if level == "debug" then return log_debug(message, ...); elseif level == "info" then return log_info(message, ...); elseif level == "warn" then return log_warn(message, ...); elseif level == "error" then return log_error(message, ...); end end end function make_logger(source_name, level) local level_handlers = level_sinks[level]; if not level_handlers then level_handlers = {}; level_sinks[level] = level_handlers; end local logger = function (message, ...) for i = 1,#level_handlers do level_handlers[i](source_name, level, message, ...); end end return logger; end local function reset() for level, handler_list in pairs(level_sinks) do -- Clear all handlers for this level for i = 1, #handler_list do handler_list[i] = nil; end end end local function add_level_sink(level, sink_function) if not level_sinks[level] then level_sinks[level] = { sink_function }; else level_sinks[level][#level_sinks[level] + 1 ] = sink_function; end end local function add_simple_sink(simple_sink_function, levels) local format = require "prosody.util.format".format; local function sink_function(name, level, msg, ...) return simple_sink_function(name, level, format(msg, ...)); end for _, level in ipairs(levels or {"debug", "info", "warn", "error"}) do add_level_sink(level, sink_function); end return sink_function; end local function remove_sink(sink_function) local removed; for level, sinks in pairs(level_sinks) do for i = #sinks, 1, -1 do if sinks[i] == sink_function then t_remove(sinks, i); removed = true; end end end return removed; end return { init = init; make_logger = make_logger; reset = reset; add_level_sink = add_level_sink; add_simple_sink = add_simple_sink; new = make_logger; remove_sink = remove_sink; };
