Mercurial > prosody-hg
view plugins/muc/subject.lib.lua @ 13461:c673ff1075bd
mod_posix: Move everything to util.startup
This allows greater control over the order of events.
Notably, the internal ordering between daemonization, initialization of
libunbound and setup of signal handling is sensitive.
libunbound starts a separate thread for processing DNS requests.
If this thread is started before signal handling has been set up, it
will not inherit the signal handlers and instead behave as it would have
before signal handlers were set up, i.e. cause the whole process to
immediately exit.
libunbound is usually initialized on the first DNS request, usually
triggered by an outgoing s2s connection attempt.
If daemonization happens before signals have been set up, signals may
not be processed at all.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Sat, 23 Mar 2024 20:48:19 +0100 |
| parents | 74b9e05af71e |
| children |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "prosody.util.stanza"; local dt = require "prosody.util.datetime"; local muc_util = module:require "muc/util"; local valid_roles = muc_util.valid_roles; local function create_subject_message(from, subject) return st.message({from = from; type = "groupchat"}) :tag("subject"):text(subject or ""):up(); end local function get_changesubject(room) return room._data.changesubject; end local function set_changesubject(room, changesubject) changesubject = changesubject and true or nil; if get_changesubject(room) == changesubject then return false; end room._data.changesubject = changesubject; return true; end module:hook("muc-disco#info", function (event) table.insert(event.form, { name = "muc#roomconfig_changesubject"; type = "boolean"; }); event.formdata["muc#roomconfig_changesubject"] = get_changesubject(event.room); end); module:hook("muc-config-form", function(event) table.insert(event.form, { name = "muc#roomconfig_changesubject"; type = "boolean"; label = "Allow anyone to set the room's subject"; desc = "Choose whether anyone, or only moderators, may set the room's subject"; value = get_changesubject(event.room); }); end, 80-1); module:hook("muc-config-submitted/muc#roomconfig_changesubject", function(event) if set_changesubject(event.room, event.value) then event.status_codes["104"] = true; end end); local function get_subject(room) -- a <message/> stanza from the room JID (or from the occupant JID of the entity that set the subject) return room._data.subject_from or room.jid, room._data.subject; end local function send_subject(room, to, time) local msg = create_subject_message(get_subject(room)); msg.attr.to = to; if time then msg:tag("delay", { xmlns = "urn:xmpp:delay", from = room.jid, stamp = dt.datetime(time); }):up(); end room:route_stanza(msg); end local function set_subject(room, from, subject) if subject == "" then subject = nil; end local old_from, old_subject = get_subject(room); if old_subject == subject and old_from == from then return false; end room._data.subject_from = from; room._data.subject = subject; room._data.subject_time = os.time(); local msg = create_subject_message(from, subject); room:broadcast_message(msg); return true; end -- Send subject to joining user module:hook("muc-occupant-session-new", function(event) send_subject(event.room, event.stanza.attr.from, event.room._data.subject_time); end, 20); -- Prosody has made the decision that messages with <subject/> are exclusively subject changes -- e.g. body will be ignored; even if the subject change was not allowed module:hook("muc-occupant-groupchat", function(event) local stanza = event.stanza; local subject = stanza:get_child("subject"); if subject then if stanza:get_child("body") or stanza:get_child("thread") then -- Note: A message with a <subject/> and a <body/> or a <subject/> and -- a <thread/> is a legitimate message, but it SHALL NOT be interpreted -- as a subject change. return; end local room = event.room; local occupant = event.occupant; -- Role check for subject changes local role_rank = valid_roles[occupant and occupant.role or "none"]; if role_rank >= valid_roles.moderator or ( role_rank >= valid_roles.participant and get_changesubject(room) ) then -- and participant set_subject(room, occupant.nick, subject:get_text()); room:save(); return true; else event.origin.send(st.error_reply(stanza, "auth", "forbidden", "You are not allowed to change the subject")); return true; end end end, 20); return { get_changesubject = get_changesubject; set_changesubject = set_changesubject; get = get_subject; set = set_subject; send = send_subject; };
