Mercurial > prosody-hg
view util-src/managed_pointer.h @ 13381:b7dc45d704fa
mod_saslauth: Fire event at start of authentication attempt
As extension point for rate limiting and similar checks, so they can
hook a single event instead of <{sasl1}auth> or stream features, which
might not be fired in case of SASL2 or e.g. HTTP based login.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Fri, 01 Dec 2023 23:43:18 +0100 |
| parents | b001b0f42512 |
| children |
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/* managed_pointer.h These macros allow wrapping an allocator/deallocator into an object that is owned and managed by the Lua garbage collector. Why? It is too easy to leak objects that need to be manually released, especially when dealing with the Lua API which can throw errors from many operations. USAGE ----- For example, given an object that can be created or released with the following functions: fancy_buffer* new_buffer(); void free_buffer(fancy_buffer* p_buffer) You could declare a managed version like so: MANAGED_POINTER_ALLOCATOR(new_managed_buffer, fancy_buffer*, new_buffer, free_buffer) And then, when you need to create a new fancy_buffer in your code: fancy_buffer *my_buffer = new_managed_buffer(L); NOTES ----- Managed objects MUST NOT be freed manually. They will automatically be freed during the next GC sweep after your function exits (even if via an error). The managed object is pushed onto the stack, but should generally be ignored, but you'll need to bear this in mind when creating managed pointers in the middle of a sequence of stack operations. */ #define MANAGED_POINTER_MT(wrapped_type) #wrapped_type "_managedptr_mt" #define MANAGED_POINTER_ALLOCATOR(name, wrapped_type, wrapped_alloc, wrapped_free) \ static int _release_ ## name(lua_State *L) { \ wrapped_type *p = (wrapped_type*)lua_topointer(L, 1); \ if(*p != NULL) { \ wrapped_free(*p); \ } \ return 0; \ } \ static wrapped_type name(lua_State *L) { \ wrapped_type *p = (wrapped_type*)lua_newuserdata(L, sizeof(wrapped_type)); \ if(luaL_newmetatable(L, MANAGED_POINTER_MT(wrapped_type)) != 0) { \ lua_pushcfunction(L, _release_ ## name); \ lua_setfield(L, -2, "__gc"); \ } \ lua_setmetatable(L, -2); \ *p = wrapped_alloc(); \ if(*p == NULL) { \ lua_pushliteral(L, "not enough memory"); \ lua_error(L); \ } \ return *p; \ }
