Mercurial > prosody-hg
view plugins/muc/lock.lib.lua @ 14066:b085d32af140 13.0
prosody, prosodyctl: Load loader directly from source directory
This should ensure that loader.lua is loaded from the source directory
and does the right thing when installed with `make install`
There are currently three ways Prosody can be run:
- Directly from the source directory, like `./prosody`
- Installed with `make install`
- Installed into Lua paths with e.g. dh-lua or luarocks
In the first two cases, Lua search paths need to include the source
directory and ensure that `require "prosody.util.json"` ends up loading
`util/json.lua` relative to the installation (CFG_SOURCEDIR) or the
source checkout.
Finally, in the last case where Prosody resources are installed under the
'prosody.*' namespace in regular Lua search paths, then loader.lua should
activate the compatibility mode that makes sure that both
`require"util.json"` and `require"prosody.util.json"` both resolve to
`(one path from of package.path)/prosody/util/json.lua`
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Mon, 09 Feb 2026 16:59:42 +0100 |
| parents | c8d949cf6b09 |
| children |
line wrap: on
line source
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "prosody.util.stanza"; local lock_rooms = module:get_option_boolean("muc_room_locking", true); local lock_room_timeout = module:get_option_period("muc_room_lock_timeout", "5 minutes"); local function lock(room) module:fire_event("muc-room-locked", {room = room;}); room._data.locked = os.time() + lock_room_timeout; end local function unlock(room) module:fire_event("muc-room-unlocked", {room = room;}); room._data.locked = nil; end local function is_locked(room) local ts = room._data.locked; if ts then if os.time() < ts then return true; end unlock(room); end return false; end if lock_rooms then module:hook("muc-room-pre-create", function(event) -- Older groupchat protocol doesn't lock if not event.stanza:get_child("x", "http://jabber.org/protocol/muc") then return end -- Lock room at creation local room = event.room; lock(room); end, 10); end -- Don't let users into room while it is locked module:hook("muc-occupant-pre-join", function(event) if not event.is_new_room and is_locked(event.room) then -- Deny entry module:log("debug", "Room is locked, denying entry"); event.origin.send(st.error_reply(event.stanza, "cancel", "item-not-found", nil, module.host)); return true; end end, -30); -- When config is submitted; unlock the room module:hook("muc-config-submitted", function(event) if is_locked(event.room) then unlock(event.room); end end, -1); return { lock = lock; unlock = unlock; is_locked = is_locked; };
