view plugins/mod_debug_reset.lua @ 14066:b085d32af140 13.0

prosody, prosodyctl: Load loader directly from source directory This should ensure that loader.lua is loaded from the source directory and does the right thing when installed with `make install` There are currently three ways Prosody can be run: - Directly from the source directory, like `./prosody` - Installed with `make install` - Installed into Lua paths with e.g. dh-lua or luarocks In the first two cases, Lua search paths need to include the source directory and ensure that `require "prosody.util.json"` ends up loading `util/json.lua` relative to the installation (CFG_SOURCEDIR) or the source checkout. Finally, in the last case where Prosody resources are installed under the 'prosody.*' namespace in regular Lua search paths, then loader.lua should activate the compatibility mode that makes sure that both `require"util.json"` and `require"prosody.util.json"` both resolve to `(one path from of package.path)/prosody/util/json.lua`
author Kim Alvefur <zash@zash.se>
date Mon, 09 Feb 2026 16:59:42 +0100
parents 8ad432953300
children 8f50e7e43df4
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-- This module will "reset" the server when the client connection count drops
-- to zero. This is somewhere between a reload and a full process restart.
-- It is useful to ensure isolation between test runs, for example. It may
-- also be of use for some kinds of manual testing.

module:set_global();

local hostmanager = require "prosody.core.hostmanager";

local function do_reset()
	module:log("info", "Performing reset...");
	local hosts = {};
	for host in pairs(prosody.hosts) do
		table.insert(hosts, host);
	end
	module:fire_event("server-resetting");
	for _, host in ipairs(hosts) do
		hostmanager.deactivate(host);
		hostmanager.activate(host);
		module:log("info", "Reset complete");
		module:fire_event("server-reset");
	end
end

function module.add_host(host_module)
	host_module:hook("resource-unbind", function ()
		if next(prosody.full_sessions) == nil then
			do_reset();
		end
	end);
end

local console_env = module:shared("/*/admin_shell/env");
console_env.debug_reset = {
	reset = do_reset;
};