view core/sessionmanager.lua @ 12642:9061f9621330

Switch to a new role-based authorization framework, removing is_admin() We began moving away from simple "is this user an admin?" permission checks before 0.12, with the introduction of mod_authz_internal and the ability to dynamically change the roles of individual users. The approach in 0.12 still had various limitations however, and apart from the introduction of roles other than "admin" and the ability to pull that info from storage, not much actually changed. This new framework shakes things up a lot, though aims to maintain the same functionality and behaviour on the surface for a default Prosody configuration. That is, if you don't take advantage of any of the new features, you shouldn't notice any change. The biggest change visible to developers is that usermanager.is_admin() (and the auth provider is_admin() method) have been removed. Gone. Completely. Permission checks should now be performed using a new module API method: module:may(action_name, context) This method accepts an action name, followed by either a JID (string) or (preferably) a table containing 'origin'/'session' and 'stanza' fields (e.g. the standard object passed to most events). It will return true if the action should be permitted, or false/nil otherwise. Modules should no longer perform permission checks based on the role name. E.g. a lot of code previously checked if the user's role was prosody:admin before permitting some action. Since many roles might now exist with similar permissions, and the permissions of prosody:admin may be redefined dynamically, it is no longer suitable to use this method for permission checks. Use module:may(). If you start an action name with ':' (recommended) then the current module's name will automatically be used as a prefix. To define a new permission, use the new module API: module:default_permission(role_name, action_name) module:default_permissions(role_name, { action_name[, action_name...] }) This grants the specified role permission to execute the named action(s) by default. This may be overridden via other mechanisms external to your module. The built-in roles that developers should use are: - prosody:user (normal user) - prosody:admin (host admin) - prosody:operator (global admin) The new prosody:operator role is intended for server-wide actions (such as shutting down Prosody). Finally, all usage of is_admin() in modules has been fixed by this commit. Some of these changes were trickier than others, but no change is expected to break existing deployments. EXCEPT: mod_auth_ldap no longer supports the ldap_admin_filter option. It's very possible nobody is using this, but if someone is then we can later update it to pull roles from LDAP somehow.
author Matthew Wild <mwild1@gmail.com>
date Wed, 15 Jun 2022 12:15:01 +0100
parents 3f1a865e9419
children f299e570a0fe
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: globals prosody.full_sessions prosody.bare_sessions

local tostring, setmetatable = tostring, setmetatable;
local pairs, next= pairs, next;

local hosts = prosody.hosts;
local full_sessions = prosody.full_sessions;
local bare_sessions = prosody.bare_sessions;

local logger = require "util.logger";
local log = logger.init("sessionmanager");
local rm_load_roster = require "core.rostermanager".load_roster;
local config_get = require "core.configmanager".get;
local resourceprep = require "util.encodings".stringprep.resourceprep;
local nodeprep = require "util.encodings".stringprep.nodeprep;
local generate_identifier = require "util.id".short;
local sessionlib = require "util.session";

local initialize_filters = require "util.filters".initialize;
local gettime = require "socket".gettime;

local _ENV = nil;
-- luacheck: std none

local function new_session(conn)
	local session = sessionlib.new("c2s");
	sessionlib.set_id(session);
	sessionlib.set_logger(session);
	sessionlib.set_conn(session, conn);

	session.conntime = gettime();
	local filter = initialize_filters(session);
	local w = conn.write;

	function session.rawsend(t)
		t = filter("bytes/out", tostring(t));
		if t then
			local ret, err = w(conn, t);
			if not ret then
				session.log("debug", "Error writing to connection: %s", err);
				return false, err;
			end
		end
		return true;
	end

	session.send = function (t)
		session.log("debug", "Sending[%s]: %s", session.type, t.top_tag and t:top_tag() or t:match("^[^>]*>?"));
		if t.name then
			t = filter("stanzas/out", t);
		end
		if t then
			return session.rawsend(t);
		end
		return true;
	end
	session.ip = conn:ip();
	local conn_name = "c2s"..tostring(session):match("[a-f0-9]+$");
	session.log = logger.init(conn_name);

	return session;
end

local resting_session = { -- Resting, not dead
		destroyed = true;
		type = "c2s_destroyed";
		close = function (session)
			session.log("debug", "Attempt to close already-closed session");
		end;
		filter = function (type, data) return data; end; --luacheck: ignore 212/type
	}; resting_session.__index = resting_session;

local function retire_session(session)
	local log = session.log or log; --luacheck: ignore 431/log
	for k in pairs(session) do
		if k ~= "log" and k ~= "id" then
			session[k] = nil;
		end
	end

	function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); return false; end
	function session.rawsend(data) log("debug", "Discarding data sent to resting session: %s", data); return false; end
	function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end
	session.thread = { run = function (_, data) return session.data(data) end };
	return setmetatable(session, resting_session);
end

local function destroy_session(session, err)
	(session.log or log)("debug", "Destroying session for %s (%s@%s)%s",
		session.full_jid or "(unknown)", session.username or "(unknown)",
		session.host or "(unknown)", err and (": "..err) or "");

	if session.destroyed then return; end

	-- Remove session/resource from user's session list
	if session.full_jid then
		local host_session = hosts[session.host];

		-- Allow plugins to prevent session destruction
		if host_session.events.fire_event("pre-resource-unbind", {session=session, error=err}) then
			return;
		end

		host_session.sessions[session.username].sessions[session.resource] = nil;
		full_sessions[session.full_jid] = nil;

		if not next(host_session.sessions[session.username].sessions) then
			log("debug", "All resources of %s are now offline", session.username);
			host_session.sessions[session.username] = nil;
			bare_sessions[session.username..'@'..session.host] = nil;
		end

		host_session.events.fire_event("resource-unbind", {session=session, error=err});
	end

	retire_session(session);
end

local function make_authenticated(session, username, role_name)
	username = nodeprep(username);
	if not username or #username == 0 then return nil, "Invalid username"; end
	session.username = username;
	if session.type == "c2s_unauthed" then
		session.type = "c2s_unbound";
	end

	local role;
	if role_name then
		role = hosts[session.host].authz.get_role_info(role_name);
	else
		role = hosts[session.host].authz.get_user_default_role(username);
	end
	if role then
		sessionlib.set_role(session, role);
	end
	session.log("info", "Authenticated as %s@%s [%s]", username, session.host or "(unknown)", role and role.name or "no role");
	return true;
end

-- returns true, nil on success
-- returns nil, err_type, err, err_message on failure
local function bind_resource(session, resource)
	if not session.username then return nil, "auth", "not-authorized", "Cannot bind resource before authentication"; end
	if session.resource then return nil, "cancel", "not-allowed", "Cannot bind multiple resources on a single connection"; end
	-- We don't support binding multiple resources

	local event_payload = { session = session, resource = resource };
	if hosts[session.host].events.fire_event("pre-resource-bind", event_payload) == false then
		local err = event_payload.error;
		if err then return nil, err.type, err.condition, err.text; end
		return nil, "cancel", "not-allowed";
	else
		-- In case a plugin wants to poke at it
		resource = event_payload.resource;
	end

	resource = resourceprep(resource or "", true);
	resource = resource ~= "" and resource or generate_identifier();
	--FIXME: Randomly-generated resources must be unique per-user, and never conflict with existing

	if not hosts[session.host].sessions[session.username] then
		local sessions = { sessions = {} };
		hosts[session.host].sessions[session.username] = sessions;
		bare_sessions[session.username..'@'..session.host] = sessions;
	else
		local sessions = hosts[session.host].sessions[session.username].sessions;
		if sessions[resource] then
			-- Resource conflict
			local policy = config_get(session.host, "conflict_resolve");
			local increment;
			if policy == "random" then
				resource = generate_identifier();
				increment = true;
			elseif policy == "increment" then
				increment = true; -- TODO ping old resource
			elseif policy == "kick_new" then
				return nil, "cancel", "conflict", "Resource already exists";
			else -- if policy == "kick_old" then
				sessions[resource]:close {
					condition = "conflict";
					text = "Replaced by new connection";
				};
				if not next(sessions) then
					hosts[session.host].sessions[session.username] = { sessions = sessions };
					bare_sessions[session.username.."@"..session.host] = hosts[session.host].sessions[session.username];
				end
			end
			if increment and sessions[resource] then
				local count = 1;
				while sessions[resource.."#"..count] do
					count = count + 1;
				end
				resource = resource.."#"..count;
			end
		end
	end

	session.resource = resource;
	session.full_jid = session.username .. '@' .. session.host .. '/' .. resource;
	hosts[session.host].sessions[session.username].sessions[resource] = session;
	full_sessions[session.full_jid] = session;
	if session.type == "c2s_unbound" then
		session.type = "c2s";
	end

	local err;
	session.roster, err = rm_load_roster(session.username, session.host);
	if err then
		-- FIXME: Why is all this rollback down here, instead of just doing the roster test up above?
		full_sessions[session.full_jid] = nil;
		hosts[session.host].sessions[session.username].sessions[resource] = nil;
		session.full_jid = nil;
		session.resource = nil;
		if session.type == "c2s" then
			session.type = "c2s_unbound";
		end
		if next(bare_sessions[session.username..'@'..session.host].sessions) == nil then
			bare_sessions[session.username..'@'..session.host] = nil;
			hosts[session.host].sessions[session.username] = nil;
		end
		session.log("error", "Roster loading failed: %s", err);
		return nil, "cancel", "internal-server-error", "Error loading roster";
	end

	hosts[session.host].events.fire_event("resource-bind", {session=session});

	return true;
end

local function send_to_available_resources(username, host, stanza)
	local jid = username.."@"..host;
	local count = 0;
	local user = bare_sessions[jid];
	if user then
		for _, session in pairs(user.sessions) do
			if session.presence then
				session.send(stanza);
				count = count + 1;
			end
		end
	end
	return count;
end

local function send_to_interested_resources(username, host, stanza)
	local jid = username.."@"..host;
	local count = 0;
	local user = bare_sessions[jid];
	if user then
		for _, session in pairs(user.sessions) do
			if session.interested then
				session.send(stanza);
				count = count + 1;
			end
		end
	end
	return count;
end

return {
	new_session = new_session;
	retire_session = retire_session;
	destroy_session = destroy_session;
	make_authenticated = make_authenticated;
	bind_resource = bind_resource;
	send_to_available_resources = send_to_available_resources;
	send_to_interested_resources = send_to_interested_resources;
};