Mercurial > prosody-hg
view plugins/mod_admin_socket.lua @ 10946:84441c19750e
mod_register_ibr: Add event for successful password reset
This is in addition to the existing event for password changes. This
one includes additional details about the actor, and only triggers
when the change is due to the account owner (presumably) resetting.
As example use case is to invalidate one-time password reset tokens.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Mon, 22 Jun 2020 11:35:24 +0100 |
| parents | 5265f7fe11dd |
| children | 5373724e08a5 |
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module:set_global(); local have_unix, unix = pcall(require, "socket.unix"); if not have_unix or type(unix) ~= "table" then module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date"); return; end local server = require "net.server"; local adminstream = require "util.adminstream"; local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data"); local sessions = module:shared("sessions"); local function fire_admin_event(session, stanza) local event_data = { origin = session, stanza = stanza; }; local event_name; if stanza.attr.xmlns then event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name; else event_name = "admin/"..stanza.name; end module:log("debug", "Firing %s", event_name); return module:fire_event(event_name, event_data); end module:hook("server-stopping", function () for _, session in pairs(sessions) do session:close("system-shutdown"); end os.remove(socket_path); end); --- Unix domain socket management local conn, sock; local listeners = adminstream.server(sessions, fire_admin_event).listeners; local function accept_connection() module:log("debug", "accepting..."); local client = sock:accept(); if not client then return; end server.wrapclient(client, "unix", 0, listeners, "*a"); end function module.load() sock = unix.stream(); sock:settimeout(0); os.remove(socket_path); assert(sock:bind(socket_path)); assert(sock:listen()); if server.wrapserver then conn = server.wrapserver(sock, socket_path, 0, listeners); else conn = server.watchfd(sock:getfd(), accept_connection); end end function module.unload() if conn then conn:close(); end if sock then sock:close(); end os.remove(socket_path); end
