view plugins/mod_admin_socket.lua @ 10946:84441c19750e

mod_register_ibr: Add event for successful password reset This is in addition to the existing event for password changes. This one includes additional details about the actor, and only triggers when the change is due to the account owner (presumably) resetting. As example use case is to invalidate one-time password reset tokens.
author Matthew Wild <mwild1@gmail.com>
date Mon, 22 Jun 2020 11:35:24 +0100
parents 5265f7fe11dd
children 5373724e08a5
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module:set_global();

local have_unix, unix = pcall(require, "socket.unix");

if not have_unix or type(unix) ~= "table" then
	module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date");
	return;
end

local server = require "net.server";

local adminstream = require "util.adminstream";

local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data");

local sessions = module:shared("sessions");

local function fire_admin_event(session, stanza)
	local event_data = {
		origin = session, stanza = stanza;
	};
	local event_name;
	if stanza.attr.xmlns then
		event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name;
	else
		event_name = "admin/"..stanza.name;
	end
	module:log("debug", "Firing %s", event_name);
	return module:fire_event(event_name, event_data);
end

module:hook("server-stopping", function ()
	for _, session in pairs(sessions) do
		session:close("system-shutdown");
	end
	os.remove(socket_path);
end);

--- Unix domain socket management

local conn, sock;

local listeners = adminstream.server(sessions, fire_admin_event).listeners;

local function accept_connection()
	module:log("debug", "accepting...");
	local client = sock:accept();
	if not client then return; end
	server.wrapclient(client, "unix", 0, listeners, "*a");
end

function module.load()
	sock = unix.stream();
	sock:settimeout(0);
	os.remove(socket_path);
	assert(sock:bind(socket_path));
	assert(sock:listen());
	if server.wrapserver then
		conn = server.wrapserver(sock, socket_path, 0, listeners);
	else
		conn = server.watchfd(sock:getfd(), accept_connection);
	end
end

function module.unload()
	if conn then
		conn:close();
	end
	if sock then
		sock:close();
	end
	os.remove(socket_path);
end