view util/envload.lua @ 13765:7c57fb2ffbb0 13.0

mod_websocket: Merge session close handling changes from mod_c2s (bug fixes) This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Mar 2025 18:44:40 +0000
parents d1aacc6a81ac
children
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-- Prosody IM
-- Copyright (C) 2008-2011 Florian Zeitz
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 113/setfenv 113/loadstring

local load = load;
local io_open = io.open;

local function envload(code, source, env)
	return load(code, source, nil, env);
end

local function envloadfile(file, env)
	local fh, err, errno = io_open(file);
	if not fh then return fh, err, errno; end
	local f, err = load(fh:lines(2048), "@" .. file, nil, env);
	fh:close();
	return f, err;
end

return { envload = envload, envloadfile = envloadfile };