view plugins/mod_stanza_debug.lua @ 13765:7c57fb2ffbb0 13.0

mod_websocket: Merge session close handling changes from mod_c2s (bug fixes) This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Mar 2025 18:44:40 +0000
parents 74b9e05af71e
children
line wrap: on
line source

module:set_global();

local filters = require "prosody.util.filters";

local function log_send(t, session)
	if t and t ~= "" and t ~= " " then
		session.log("debug", "SEND: %s", t);
	end
	return t;
end

local function log_recv(t, session)
	if t and t ~= "" and t ~= " " then
		session.log("debug", "RECV: %s", t);
	end
	return t;
end

local function init_raw_logging(session)
	filters.add_filter(session, "stanzas/in",  log_recv, -10000);
	filters.add_filter(session, "stanzas/out", log_send,  10000);
end

filters.add_filter_hook(init_raw_logging);

function module.unload()
	filters.remove_filter_hook(init_raw_logging);
end