view plugins/mod_motd.lua @ 13765:7c57fb2ffbb0 13.0

mod_websocket: Merge session close handling changes from mod_c2s (bug fixes) This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Mar 2025 18:44:40 +0000
parents 74b9e05af71e
children
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2010 Jeff Mitchell
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local host = module:get_host();
local motd_text = module:get_option_string("motd_text");
local motd_jid = module:get_option_string("motd_jid", host);

if not motd_text then return; end

local st = require "prosody.util.stanza";

motd_text = motd_text:gsub("^%s*(.-)%s*$", "%1"):gsub("\n[ \t]+", "\n"); -- Strip indentation from the config

module:hook("presence/initial", function (event)
	local session = event.origin;
	local motd_stanza =
		st.message({ to = session.full_jid, from = motd_jid })
			:tag("body"):text(motd_text);
	module:send(motd_stanza);
	module:log("debug", "MOTD send to user %s", session.full_jid);
end, 1);