view plugins/muc/request.lib.lua @ 11592:64cfa396bb84

net.server_epoll: Fix reporting of socket connect timeout If the underlying TCP connection times out before the write timeout kicks in, end up here with err="timeout", which the following code treats as a minor issue. Then, due to epoll apparently returning the EPOLLOUT (writable) event too, we go on and try to write to the socket (commonly stream headers). This fails because the socket is closed, which becomes the error returned up the stack to the rest of Prosody. This also trips the 'onconnect' signal, which has effects on various things, such as the net.connect state machine. Probably undesirable effects. With this, we instead return "connection timeout", like server_event, and destroy the connection handle properly. And then nothing else happens because the connection has been destroyed.
author Kim Alvefur <zash@zash.se>
date Mon, 07 Jun 2021 17:37:14 +0200
parents 0cfb7b3593eb
children 74b9e05af71e
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2014 Daurnimator
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local st = require "util.stanza";
local jid_resource = require "util.jid".resource;

module:hook("muc-disco#info", function(event)
	event.reply:tag("feature", {var = "http://jabber.org/protocol/muc#request"}):up();
end);

local voice_request_form = require "util.dataforms".new({
	title = "Voice Request";
	{
		name = "FORM_TYPE";
		type = "hidden";
		value = "http://jabber.org/protocol/muc#request";
	},
	{
		name = "muc#jid";
		type = "jid-single";
		label = "User ID";
		desc = "The user's JID (address)";
	},
	{
		name = "muc#roomnick";
		type = "text-single";
		label = "Room nickname";
		desc = "The user's nickname within the room";
	},
	{
		name = "muc#role";
		type = "list-single";
		label = "Requested role";
		value = "participant";
		options = {
			"none",
			"visitor",
			"participant",
			"moderator",
		};
	},
	{
		name = "muc#request_allow";
		type = "boolean";
		label = "Grant voice to this person?";
		desc = "Specify whether this person is able to speak in a moderated room";
		value = false;
	}
});

local function handle_request(room, origin, stanza, form)
	local occupant = room:get_occupant_by_real_jid(stanza.attr.from);
	local fields = voice_request_form:data(form);
	local event = {
		room = room;
		origin = origin;
		stanza = stanza;
		fields = fields;
		occupant = occupant;
	};
	if occupant.role == "moderator" then
		module:log("debug", "%s responded to a voice request in %s", jid_resource(occupant.nick), room.jid);
		module:fire_event("muc-voice-response", event);
	else
		module:log("debug", "%s requested voice in %s", jid_resource(occupant.nick), room.jid);
		module:fire_event("muc-voice-request", event);
	end
end

module:hook("muc-voice-request", function(event)
	if event.occupant.role == "visitor" then
		local nick = jid_resource(event.occupant.nick);
		local formdata = {
			["muc#jid"] = event.stanza.attr.from;
			["muc#roomnick"] = nick;
		};

		local message = st.message({ type = "normal"; from = event.room.jid })
			:add_child(voice_request_form:form(formdata));

		event.room:broadcast(message, function (_, occupant)
			return occupant.role == "moderator";
		end);
	end
end);

module:hook("muc-voice-response", function(event)
	local actor = event.stanza.attr.from;
	local affected_occupant = event.room:get_occupant_by_real_jid(event.fields["muc#jid"]);
	local occupant = event.occupant;

	if occupant.role ~= "moderator" then
		module:log("debug", "%s tried to grant voice but wasn't a moderator", jid_resource(occupant.nick));
		return;
	end

	if not event.fields["muc#request_allow"] then
		module:log("debug", "%s did not grant voice", jid_resource(occupant.nick));
		return;
	end

	if not affected_occupant then
		module:log("debug", "%s tried to grant voice to unknown occupant %s",
			jid_resource(occupant.nick), event.fields["muc#jid"]);
		return;
	end

	if affected_occupant.role ~= "visitor" then
		module:log("debug", "%s tried to grant voice to %s but they already have it",
			jid_resource(occupant.nick), jid_resource(occupant.jid));
		return;
	end

	module:log("debug", "%s granted voice to %s", jid_resource(event.occupant.nick), jid_resource(occupant.jid));
	local ok, errtype, err = event.room:set_role(actor, affected_occupant.nick, "participant", "Voice granted");

	if not ok then
		module:log("debug", "Error granting voice: %s", err or errtype);
		event.origin.send(st.error_reply(event.stanza, errtype, err));
	end
end);


return {
	handle_request = handle_request;
};