view core/s2smanager.lua @ 11592:64cfa396bb84

net.server_epoll: Fix reporting of socket connect timeout If the underlying TCP connection times out before the write timeout kicks in, end up here with err="timeout", which the following code treats as a minor issue. Then, due to epoll apparently returning the EPOLLOUT (writable) event too, we go on and try to write to the socket (commonly stream headers). This fails because the socket is closed, which becomes the error returned up the stack to the rest of Prosody. This also trips the 'onconnect' signal, which has effects on various things, such as the net.connect state machine. Probably undesirable effects. With this, we instead return "connection timeout", like server_event, and destroy the connection handle properly. And then nothing else happens because the connection has been destroyed.
author Kim Alvefur <zash@zash.se>
date Mon, 07 Jun 2021 17:37:14 +0200
parents f4b76e500768
children 60676b607b6d
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--



local hosts = prosody.hosts;
local pairs, setmetatable = pairs, setmetatable;

local logger_init = require "util.logger".init;
local sessionlib = require "util.session";

local log = logger_init("s2smanager");

local prosody = _G.prosody;
local incoming_s2s = {};
_G.incoming_s2s = incoming_s2s;
prosody.incoming_s2s = incoming_s2s;
local fire_event = prosody.events.fire_event;

local _ENV = nil;
-- luacheck: std none

local function new_incoming(conn)
	local host_session = sessionlib.new("s2sin");
	sessionlib.set_id(host_session);
	sessionlib.set_logger(host_session);
	sessionlib.set_conn(host_session, conn);
	host_session.direction = "incoming";
	host_session.incoming = true;
	host_session.hosts = {};
	incoming_s2s[host_session] = true;
	return host_session;
end

local function new_outgoing(from_host, to_host)
	local host_session = sessionlib.new("s2sout");
	sessionlib.set_id(host_session);
	sessionlib.set_logger(host_session);
	host_session.to_host = to_host;
	host_session.from_host = from_host;
	host_session.host = from_host;
	host_session.notopen = true;
	host_session.direction = "outgoing";
	host_session.outgoing = true;
	host_session.hosts = {};
	hosts[from_host].s2sout[to_host] = host_session;
	return host_session;
end

local resting_session = { -- Resting, not dead
		destroyed = true;
		type = "s2s_destroyed";
		direction = "destroyed";
		open_stream = function (session)
			session.log("debug", "Attempt to open stream on resting session");
		end;
		close = function (session)
			session.log("debug", "Attempt to close already-closed session");
		end;
		reset_stream = function (session)
			session.log("debug", "Attempt to reset stream of already-closed session");
		end;
		filter = function (type, data) return data; end; --luacheck: ignore 212/type
	}; resting_session.__index = resting_session;

local function retire_session(session, reason)
	local log = session.log or log; --luacheck: ignore 431/log
	for k in pairs(session) do
		if k ~= "log" and k ~= "id" and k ~= "conn" then
			session[k] = nil;
		end
	end

	session.destruction_reason = reason;

	function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); end
	function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end
	session.thread = { run = function (_, data) return session.data(data) end };
	session.sends2s = session.send;
	return setmetatable(session, resting_session);
end

local function destroy_session(session, reason, bounce_reason)
	if session.destroyed then return; end
	local log = session.log or log;
	log("debug", "Destroying %s session %s->%s%s%s", session.direction, session.from_host, session.to_host, reason and ": " or "", reason or "");

	if session.direction == "outgoing" then
		hosts[session.from_host].s2sout[session.to_host] = nil;
		session:bounce_sendq(bounce_reason or reason);
	elseif session.direction == "incoming" then
		if session.outgoing then
			hosts[session.to_host].s2sout[session.from_host] = nil;
		end
		incoming_s2s[session] = nil;
	end

	local event_data = { session = session, reason = reason };
	if session.type == "s2sout" then
		fire_event("s2sout-destroyed", event_data);
		if hosts[session.from_host] then
			hosts[session.from_host].events.fire_event("s2sout-destroyed", event_data);
		end
	elseif session.type == "s2sin" then
		fire_event("s2sin-destroyed", event_data);
		if hosts[session.to_host] then
			hosts[session.to_host].events.fire_event("s2sin-destroyed", event_data);
		end
	end

	retire_session(session, reason); -- Clean session until it is GC'd
	return true;
end

return {
	incoming_s2s = incoming_s2s;
	new_incoming = new_incoming;
	new_outgoing = new_outgoing;
	retire_session = retire_session;
	destroy_session = destroy_session;
};