Mercurial > prosody-hg
view core/s2smanager.lua @ 11592:64cfa396bb84
net.server_epoll: Fix reporting of socket connect timeout
If the underlying TCP connection times out before the write timeout
kicks in, end up here with err="timeout", which the following code
treats as a minor issue.
Then, due to epoll apparently returning the EPOLLOUT (writable) event
too, we go on and try to write to the socket (commonly stream headers).
This fails because the socket is closed, which becomes the error
returned up the stack to the rest of Prosody.
This also trips the 'onconnect' signal, which has effects on various
things, such as the net.connect state machine. Probably undesirable
effects.
With this, we instead return "connection timeout", like server_event,
and destroy the connection handle properly. And then nothing else
happens because the connection has been destroyed.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Mon, 07 Jun 2021 17:37:14 +0200 |
| parents | f4b76e500768 |
| children | 60676b607b6d |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local hosts = prosody.hosts; local pairs, setmetatable = pairs, setmetatable; local logger_init = require "util.logger".init; local sessionlib = require "util.session"; local log = logger_init("s2smanager"); local prosody = _G.prosody; local incoming_s2s = {}; _G.incoming_s2s = incoming_s2s; prosody.incoming_s2s = incoming_s2s; local fire_event = prosody.events.fire_event; local _ENV = nil; -- luacheck: std none local function new_incoming(conn) local host_session = sessionlib.new("s2sin"); sessionlib.set_id(host_session); sessionlib.set_logger(host_session); sessionlib.set_conn(host_session, conn); host_session.direction = "incoming"; host_session.incoming = true; host_session.hosts = {}; incoming_s2s[host_session] = true; return host_session; end local function new_outgoing(from_host, to_host) local host_session = sessionlib.new("s2sout"); sessionlib.set_id(host_session); sessionlib.set_logger(host_session); host_session.to_host = to_host; host_session.from_host = from_host; host_session.host = from_host; host_session.notopen = true; host_session.direction = "outgoing"; host_session.outgoing = true; host_session.hosts = {}; hosts[from_host].s2sout[to_host] = host_session; return host_session; end local resting_session = { -- Resting, not dead destroyed = true; type = "s2s_destroyed"; direction = "destroyed"; open_stream = function (session) session.log("debug", "Attempt to open stream on resting session"); end; close = function (session) session.log("debug", "Attempt to close already-closed session"); end; reset_stream = function (session) session.log("debug", "Attempt to reset stream of already-closed session"); end; filter = function (type, data) return data; end; --luacheck: ignore 212/type }; resting_session.__index = resting_session; local function retire_session(session, reason) local log = session.log or log; --luacheck: ignore 431/log for k in pairs(session) do if k ~= "log" and k ~= "id" and k ~= "conn" then session[k] = nil; end end session.destruction_reason = reason; function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); end function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end session.thread = { run = function (_, data) return session.data(data) end }; session.sends2s = session.send; return setmetatable(session, resting_session); end local function destroy_session(session, reason, bounce_reason) if session.destroyed then return; end local log = session.log or log; log("debug", "Destroying %s session %s->%s%s%s", session.direction, session.from_host, session.to_host, reason and ": " or "", reason or ""); if session.direction == "outgoing" then hosts[session.from_host].s2sout[session.to_host] = nil; session:bounce_sendq(bounce_reason or reason); elseif session.direction == "incoming" then if session.outgoing then hosts[session.to_host].s2sout[session.from_host] = nil; end incoming_s2s[session] = nil; end local event_data = { session = session, reason = reason }; if session.type == "s2sout" then fire_event("s2sout-destroyed", event_data); if hosts[session.from_host] then hosts[session.from_host].events.fire_event("s2sout-destroyed", event_data); end elseif session.type == "s2sin" then fire_event("s2sin-destroyed", event_data); if hosts[session.to_host] then hosts[session.to_host].events.fire_event("s2sin-destroyed", event_data); end end retire_session(session, reason); -- Clean session until it is GC'd return true; end return { incoming_s2s = incoming_s2s; new_incoming = new_incoming; new_outgoing = new_outgoing; retire_session = retire_session; destroy_session = destroy_session; };
