Mercurial > prosody-hg
view util-src/table.c @ 12590:5eaf77114fdb
compat: Use table.pack (there since Lua 5.2) over our util.table
Added in d278a770eddc avoid having to deal with its absence in Lua 5.1.
No longer needed when Lua 5.1 support is dropped.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Mon, 11 Jul 2022 19:15:24 +0200 |
| parents | 1f6f05a98fcd |
| children | 494577d883ff |
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#include <lua.h> #include <lauxlib.h> #ifndef LUA_MAXINTEGER #include <stdint.h> #define LUA_MAXINTEGER PTRDIFF_MAX #endif static int Lcreate_table(lua_State *L) { lua_createtable(L, luaL_checkinteger(L, 1), luaL_checkinteger(L, 2)); return 1; } /* COMPAT: w/ Lua pre-5.4 */ static int Lpack(lua_State *L) { unsigned int n_args = lua_gettop(L); lua_createtable(L, n_args, 1); lua_insert(L, 1); for(int arg = n_args; arg >= 1; arg--) { lua_rawseti(L, 1, arg); } lua_pushinteger(L, n_args); lua_setfield(L, -2, "n"); return 1; } /* COMPAT: w/ Lua pre-5.4 */ static int Lmove (lua_State *L) { lua_Integer f = luaL_checkinteger(L, 2); lua_Integer e = luaL_checkinteger(L, 3); lua_Integer t = luaL_checkinteger(L, 4); int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */ luaL_checktype(L, 1, LUA_TTABLE); luaL_checktype(L, tt, LUA_TTABLE); if (e >= f) { /* otherwise, nothing to move */ lua_Integer n, i; luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3, "too many elements to move"); n = e - f + 1; /* number of elements to move */ luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4, "destination wrap around"); if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) { for (i = 0; i < n; i++) { lua_rawgeti(L, 1, f + i); lua_rawseti(L, tt, t + i); } } else { for (i = n - 1; i >= 0; i--) { lua_rawgeti(L, 1, f + i); lua_rawseti(L, tt, t + i); } } } lua_pushvalue(L, tt); /* return destination table */ return 1; } int luaopen_util_table(lua_State *L) { luaL_checkversion(L); lua_createtable(L, 0, 2); lua_pushcfunction(L, Lcreate_table); lua_setfield(L, -2, "create"); lua_pushcfunction(L, Lpack); lua_setfield(L, -2, "pack"); lua_pushcfunction(L, Lmove); lua_setfield(L, -2, "move"); return 1; }
