Mercurial > prosody-hg
view plugins/muc/lock.lib.lua @ 13903:4af7d00a2966
MUC: occupant: refactor to allow storing more than just presence for a session
Previously a "session" (i.e. a full JID joined to a MUC) was stored as simply
a mapping of full JIDs->presence, contained within occupant objects (an
occupant object groups all sessions behind a certain nick in the MUC).
To enable developing GC3 and other features, it would be helpful if we can
store additional metadata when a client joins a room, for example, whether it
has opted out of receiving presence stanzas (a GC3 feature).
This changes the internal data structure, which shouldn't be used outside this
module, it adds a new :get_session() method, and modifies the :each_session()
iterator to return the session as an additional result (which should be
backwards compatible with code that just consumes the existing two results).
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Mon, 11 Nov 2024 12:47:01 +0000 |
| parents | c8d949cf6b09 |
| children |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "prosody.util.stanza"; local lock_rooms = module:get_option_boolean("muc_room_locking", true); local lock_room_timeout = module:get_option_period("muc_room_lock_timeout", "5 minutes"); local function lock(room) module:fire_event("muc-room-locked", {room = room;}); room._data.locked = os.time() + lock_room_timeout; end local function unlock(room) module:fire_event("muc-room-unlocked", {room = room;}); room._data.locked = nil; end local function is_locked(room) local ts = room._data.locked; if ts then if os.time() < ts then return true; end unlock(room); end return false; end if lock_rooms then module:hook("muc-room-pre-create", function(event) -- Older groupchat protocol doesn't lock if not event.stanza:get_child("x", "http://jabber.org/protocol/muc") then return end -- Lock room at creation local room = event.room; lock(room); end, 10); end -- Don't let users into room while it is locked module:hook("muc-occupant-pre-join", function(event) if not event.is_new_room and is_locked(event.room) then -- Deny entry module:log("debug", "Room is locked, denying entry"); event.origin.send(st.error_reply(event.stanza, "cancel", "item-not-found", nil, module.host)); return true; end end, -30); -- When config is submitted; unlock the room module:hook("muc-config-submitted", function(event) if is_locked(event.room) then unlock(event.room); end end, -1); return { lock = lock; unlock = unlock; is_locked = is_locked; };
