view util/session.lua @ 10486:479e96e554c8

net.server_epoll: Add debug logging for delayed reading In :onreadable, if there is still buffered incoming data after reading from the socket (as indicated by the :dirty method, usually because LuaSocket has an 8k buffer that's full but it read a smaller amount), another attempt to read is scheduled via this :pausefor method. This is also called from some other places where it would be pointless to read because there shouldn't be any data. In the delayed read case, this should report that the socket is "dirty". If it reports that the socket is "clean" then the question is where the buffer contents went? If this doesn't get logged after the scheduled time (0.000001s by default) then this would suggests a problem with timer or scheduling.
author Kim Alvefur <zash@zash.se>
date Sat, 07 Dec 2019 19:05:10 +0100
parents 3fa3872588a8
children 999b1c59af6f
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local initialize_filters = require "util.filters".initialize;
local logger = require "util.logger";

local function new_session(typ)
	local session = {
		type = typ .. "_unauthed";
		base_type = typ;
	};
	return session;
end

local function set_id(session)
	local id = session.base_type .. tostring(session):match("%x+$"):lower();
	session.id = id;
	return session;
end

local function set_logger(session)
	local log = logger.init(session.id);
	session.log = log;
	return session;
end

local function set_conn(session, conn)
	session.conn = conn;
	session.ip = conn:ip();
	return session;
end

local function set_send(session)
	local conn = session.conn;
	if not conn then
		function session.send(data)
			session.log("debug", "Discarding data sent to unconnected session: %s", data);
			return false;
		end
		return session;
	end
	local filter = initialize_filters(session);
	local w = conn.write;
	session.send = function (t)
		if t.name then
			t = filter("stanzas/out", t);
		end
		if t then
			t = filter("bytes/out", tostring(t));
			if t then
				local ret, err = w(conn, t);
				if not ret then
					session.log("debug", "Error writing to connection: %s", err);
					return false, err;
				end
			end
		end
		return true;
	end
	return session;
end

return {
	new = new_session;
	set_id = set_id;
	set_logger = set_logger;
	set_conn = set_conn;
	set_send = set_send;
}