Mercurial > prosody-hg
view plugins/muc/subject.lib.lua @ 10486:479e96e554c8
net.server_epoll: Add debug logging for delayed reading
In :onreadable, if there is still buffered incoming data after reading
from the socket (as indicated by the :dirty method, usually because
LuaSocket has an 8k buffer that's full but it read a smaller amount),
another attempt to read is scheduled via this :pausefor method. This is
also called from some other places where it would be pointless to read
because there shouldn't be any data.
In the delayed read case, this should report that the socket is "dirty".
If it reports that the socket is "clean" then the question is where
the buffer contents went?
If this doesn't get logged after the scheduled time (0.000001s by
default) then this would suggests a problem with timer or scheduling.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Sat, 07 Dec 2019 19:05:10 +0100 |
| parents | b2d6b79c9513 |
| children | a5acd6354845 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local dt = require "util.datetime"; local muc_util = module:require "muc/util"; local valid_roles = muc_util.valid_roles; local function create_subject_message(from, subject) return st.message({from = from; type = "groupchat"}) :tag("subject"):text(subject or ""):up(); end local function get_changesubject(room) return room._data.changesubject; end local function set_changesubject(room, changesubject) changesubject = changesubject and true or nil; if get_changesubject(room) == changesubject then return false; end room._data.changesubject = changesubject; return true; end module:hook("muc-disco#info", function (event) table.insert(event.form, { name = "muc#roominfo_changesubject"; type = "boolean"; }); event.formdata["muc#roominfo_changesubject"] = get_changesubject(event.room); end); module:hook("muc-config-form", function(event) table.insert(event.form, { name = "muc#roomconfig_changesubject"; type = "boolean"; label = "Allow anyone to set the room's subject"; desc = "Choose whether anyone, or only moderators, may set the room's subject"; value = get_changesubject(event.room); }); end, 80-1); module:hook("muc-config-submitted/muc#roomconfig_changesubject", function(event) if set_changesubject(event.room, event.value) then event.status_codes["104"] = true; end end); local function get_subject(room) -- a <message/> stanza from the room JID (or from the occupant JID of the entity that set the subject) return room._data.subject_from or room.jid, room._data.subject; end local function send_subject(room, to, time) local msg = create_subject_message(get_subject(room)); msg.attr.to = to; if time then msg:tag("delay", { xmlns = "urn:xmpp:delay", from = room.jid, stamp = dt.datetime(time); }):up(); end room:route_stanza(msg); end local function set_subject(room, from, subject) if subject == "" then subject = nil; end local old_from, old_subject = get_subject(room); if old_subject == subject and old_from == from then return false; end room._data.subject_from = from; room._data.subject = subject; room._data.subject_time = os.time(); local msg = create_subject_message(from, subject); room:broadcast_message(msg); return true; end -- Send subject to joining user module:hook("muc-occupant-session-new", function(event) send_subject(event.room, event.stanza.attr.from, event.room._data.subject_time); end, 20); -- Prosody has made the decision that messages with <subject/> are exclusively subject changes -- e.g. body will be ignored; even if the subject change was not allowed module:hook("muc-occupant-groupchat", function(event) local stanza = event.stanza; local subject = stanza:get_child("subject"); if subject then if stanza:get_child("body") or stanza:get_child("thread") then -- Note: A message with a <subject/> and a <body/> or a <subject/> and -- a <thread/> is a legitimate message, but it SHALL NOT be interpreted -- as a subject change. return; end local room = event.room; local occupant = event.occupant; -- Role check for subject changes local role_rank = valid_roles[occupant and occupant.role or "none"]; if role_rank >= valid_roles.moderator or ( role_rank >= valid_roles.participant and get_changesubject(room) ) then -- and participant set_subject(room, occupant.nick, subject:get_text()); room:save(); return true; else event.origin.send(st.error_reply(stanza, "auth", "forbidden", "You are not allowed to change the subject")); return true; end end end, 20); return { get_changesubject = get_changesubject; set_changesubject = set_changesubject; get = get_subject; set = set_subject; send = send_subject; };
