Mercurial > prosody-hg
view plugins/mod_debug_reset.lua @ 14003:2c95239d0b92
mod_mam: Use util.async.sleep() helper (same functionality, less code)
Well, not quite the same functionality. module:add_timer() would cancel the
timer if the module got unloaded while processing. This would leave the async
runner hanging forever. The new code would let it finish.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Sat, 06 Dec 2025 16:00:22 +0000 |
| parents | 8ad432953300 |
| children | 8f50e7e43df4 |
line wrap: on
line source
-- This module will "reset" the server when the client connection count drops -- to zero. This is somewhere between a reload and a full process restart. -- It is useful to ensure isolation between test runs, for example. It may -- also be of use for some kinds of manual testing. module:set_global(); local hostmanager = require "prosody.core.hostmanager"; local function do_reset() module:log("info", "Performing reset..."); local hosts = {}; for host in pairs(prosody.hosts) do table.insert(hosts, host); end module:fire_event("server-resetting"); for _, host in ipairs(hosts) do hostmanager.deactivate(host); hostmanager.activate(host); module:log("info", "Reset complete"); module:fire_event("server-reset"); end end function module.add_host(host_module) host_module:hook("resource-unbind", function () if next(prosody.full_sessions) == nil then do_reset(); end end); end local console_env = module:shared("/*/admin_shell/env"); console_env.debug_reset = { reset = do_reset; };
