view core/s2smanager.lua @ 14016:1df1782ccdfe

prosodyctl shell: Improve process exit codes This fixes a bug introduced in 3326c8a29a86 where prosodyctl shell would always exit with non-zero error codes, even on success. Now it will exit with 0 for success, or 1 if any errors were printed. It also updates the other exit codes in the shell command to help distinguish between different error cases. These are based on the sysexits.h codes, although it is not recommended to rely on that interface.
author Matthew Wild <mwild1@gmail.com>
date Fri, 19 Dec 2025 15:32:26 +0000
parents 4067a95336dd
children
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--



local hosts = prosody.hosts;
local pairs, setmetatable = pairs, setmetatable;

local logger_init = require "prosody.util.logger".init;
local sessionlib = require "prosody.util.session";

local log = logger_init("s2smanager");

local prosody = _G.prosody;
local incoming_s2s = {};
_G.incoming_s2s = incoming_s2s;
prosody.incoming_s2s = incoming_s2s;
local fire_event = prosody.events.fire_event;

local _ENV = nil;
-- luacheck: std none

local function new_incoming(conn)
	local host_session = sessionlib.new("s2sin");
	sessionlib.set_id(host_session);
	sessionlib.set_logger(host_session);
	sessionlib.set_conn(host_session, conn);
	host_session.direction = "incoming";
	host_session.incoming = true;
	host_session.hosts = {};
	incoming_s2s[host_session] = true;
	return host_session;
end

local function new_outgoing(from_host, to_host)
	local host_session = sessionlib.new("s2sout");
	sessionlib.set_id(host_session);
	sessionlib.set_logger(host_session);
	host_session.to_host = to_host;
	host_session.from_host = from_host;
	host_session.host = from_host;
	host_session.notopen = true;
	host_session.direction = "outgoing";
	host_session.outgoing = true;
	host_session.hosts = {};
	hosts[from_host].s2sout[to_host] = host_session;
	return host_session;
end

local resting_session = { -- Resting, not dead
		destroyed = true;
		type = "s2s_destroyed";
		direction = "destroyed";
		open_stream = function (session)
			session.log("debug", "Attempt to open stream on resting session");
		end;
		close = function (session)
			session.log("debug", "Attempt to close already-closed session");
		end;
		reset_stream = function (session)
			session.log("debug", "Attempt to reset stream of already-closed session");
		end;
		filter = function (type, data) return data; end; --luacheck: ignore 212/type
	}; resting_session.__index = resting_session;

local function retire_session(session, reason)
	local log = session.log or log; --luacheck: ignore 431/log
	for k in pairs(session) do
		if k ~= "log" and k ~= "id" and k ~= "conn" then
			session[k] = nil;
		end
	end

	session.destruction_reason = reason;

	function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); end
	function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end
	session.thread = { run = function (_, data) return session.data(data) end };
	session.sends2s = session.send;
	return setmetatable(session, resting_session);
end

local function destroy_session(session, reason, bounce_reason)
	if session.destroyed then return; end
	local log = session.log or log;
	log("debug", "Destroying %s session %s->%s%s%s", session.direction, session.from_host, session.to_host, reason and ": " or "", reason or "");

	if session.direction == "outgoing" then
		if session.block_retries then
			-- Reject any attempts to communicate with the failed domain
			-- while we are bouncing the stanzas
			session.send = function () return false; end
			session.sends2s = function () return false; end
			session:bounce_sendq(bounce_reason or reason);
			hosts[session.from_host].s2sout[session.to_host] = nil;
		else
			hosts[session.from_host].s2sout[session.to_host] = nil;
			session:bounce_sendq(bounce_reason or reason);
		end
	elseif session.direction == "incoming" then
		if session.outgoing and hosts[session.to_host].s2sout[session.from_host] == session then
			hosts[session.to_host].s2sout[session.from_host] = nil;
		end
		incoming_s2s[session] = nil;
	end

	local event_data = { session = session, reason = reason };
	fire_event("s2s-destroyed", event_data);
	if session.type == "s2sout" then
		fire_event("s2sout-destroyed", event_data);
		if hosts[session.from_host] then
			hosts[session.from_host].events.fire_event("s2sout-destroyed", event_data);
		end
	elseif session.type == "s2sin" then
		fire_event("s2sin-destroyed", event_data);
		if hosts[session.to_host] then
			hosts[session.to_host].events.fire_event("s2sin-destroyed", event_data);
		end
	end

	retire_session(session, reason); -- Clean session until it is GC'd
	return true;
end

return {
	incoming_s2s = incoming_s2s;
	new_incoming = new_incoming;
	new_outgoing = new_outgoing;
	retire_session = retire_session;
	destroy_session = destroy_session;
};