view util/sasl.lua @ 11148:1dc49accb58e

core.moduleapi: Return resource path from module:get_directory() (API BC) :get_directory has so far returned the base directory of the current module source code. This has worked well so far to load resources which tend to be included in the same directory, but with the plugin installer using LuaRocks, extra resources (e.g. templates and other assets) these are saved in a completely different directory. In be73df6765b9 core.modulemanager gained some code for finding that directory and saving it in module.resource_path but now the question is how this should be reflected in the API. A survey of community modules suggest the vast majority use the :get_directory method for locating templates and other assets, rather than the code (which would use module:require instead). Therefore this commit changes :get_directory to return the resource_path when available. This should work for most modules.
author Kim Alvefur <zash@zash.se>
date Fri, 09 Oct 2020 16:37:15 +0200
parents 144a1ee24a4e
children f3aee8a825cc
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-- sasl.lua v0.4
-- Copyright (C) 2008-2010 Tobias Markmann
--
--    All rights reserved.
--
--    Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
--
--        * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
--        * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
--        * Neither the name of Tobias Markmann nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
--
--    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


local pairs, ipairs = pairs, ipairs;
local t_insert = table.insert;
local type = type
local setmetatable = setmetatable;
local assert = assert;
local require = require;

local _ENV = nil;
-- luacheck: std none

--[[
Authentication Backend Prototypes:

state = false : disabled
state = true : enabled
state = nil : non-existant

Channel Binding:

To enable support of channel binding in some mechanisms you need to provide appropriate callbacks in a table
at profile.cb.

Example:
	profile.cb["tls-unique"] = function(self)
		return self.user
	end

]]

local method = {};
method.__index = method;
local registered_mechanisms = {};
local backend_mechanism = {};
local mechanism_channelbindings = {};

-- register a new SASL mechanims
local function registerMechanism(name, backends, f, cb_backends)
	assert(type(name) == "string", "Parameter name MUST be a string.");
	assert(type(backends) == "string" or type(backends) == "table", "Parameter backends MUST be either a string or a table.");
	assert(type(f) == "function", "Parameter f MUST be a function.");
	if cb_backends then assert(type(cb_backends) == "table"); end
	registered_mechanisms[name] = f
	if cb_backends then
		mechanism_channelbindings[name] = {};
		for _, cb_name in ipairs(cb_backends) do
			mechanism_channelbindings[name][cb_name] = true;
		end
	end
	for _, backend_name in ipairs(backends) do
		if backend_mechanism[backend_name] == nil then backend_mechanism[backend_name] = {}; end
		t_insert(backend_mechanism[backend_name], name);
	end
end

-- create a new SASL object which can be used to authenticate clients
local function new(realm, profile)
	local mechanisms = profile.mechanisms;
	if not mechanisms then
		mechanisms = {};
		for backend in pairs(profile) do
			if backend_mechanism[backend] then
				for _, mechanism in ipairs(backend_mechanism[backend]) do
					mechanisms[mechanism] = true;
				end
			end
		end
		profile.mechanisms = mechanisms;
	end
	return setmetatable({ profile = profile, realm = realm, mechs = mechanisms }, method);
end

-- add a channel binding handler
function method:add_cb_handler(name, f)
	if type(self.profile.cb) ~= "table" then
		self.profile.cb = {};
	end
	self.profile.cb[name] = f;
	return self;
end

-- get a fresh clone with the same realm and profile
function method:clean_clone()
	return new(self.realm, self.profile)
end

-- get a list of possible SASL mechanims to use
function method:mechanisms()
	local current_mechs = {};
	for mech, _ in pairs(self.mechs) do
		if mechanism_channelbindings[mech] then
			if self.profile.cb then
				local ok = false;
				for cb_name, _ in pairs(self.profile.cb) do
					if mechanism_channelbindings[mech][cb_name] then
						ok = true;
					end
				end
				if ok == true then current_mechs[mech] = true; end
			end
		else
			current_mechs[mech] = true;
		end
	end
	return current_mechs;
end

-- select a mechanism to use
function method:select(mechanism)
	if not self.selected and self.mechs[mechanism] then
		self.selected = mechanism;
		return true;
	end
end

-- feed new messages to process into the library
function method:process(message)
	--if message == "" or message == nil then return "failure", "malformed-request" end
	return registered_mechanisms[self.selected](self, message);
end

-- load the mechanisms
require "util.sasl.plain"     .init(registerMechanism);
require "util.sasl.anonymous" .init(registerMechanism);
require "util.sasl.scram"     .init(registerMechanism);
require "util.sasl.external"  .init(registerMechanism);

return {
	registerMechanism = registerMechanism;
	new = new;
};