view util/queue.lua @ 11148:1dc49accb58e

core.moduleapi: Return resource path from module:get_directory() (API BC) :get_directory has so far returned the base directory of the current module source code. This has worked well so far to load resources which tend to be included in the same directory, but with the plugin installer using LuaRocks, extra resources (e.g. templates and other assets) these are saved in a completely different directory. In be73df6765b9 core.modulemanager gained some code for finding that directory and saving it in module.resource_path but now the question is how this should be reflected in the API. A survey of community modules suggest the vast majority use the :get_directory method for locating templates and other assets, rather than the code (which would use module:require instead). Therefore this commit changes :get_directory to return the resource_path when available. This should work for most modules.
author Kim Alvefur <zash@zash.se>
date Fri, 09 Oct 2020 16:37:15 +0200
parents 6a608ecb3471
children d10957394a3c
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-- Prosody IM
-- Copyright (C) 2008-2015 Matthew Wild
-- Copyright (C) 2008-2015 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

-- Small ringbuffer library (i.e. an efficient FIFO queue with a size limit)
-- (because unbounded dynamically-growing queues are a bad thing...)

local have_utable, utable = pcall(require, "util.table"); -- For pre-allocation of table

local function new(size, allow_wrapping)
	-- Head is next insert, tail is next read
	local head, tail = 1, 1;
	local items = 0; -- Number of stored items
	local t = have_utable and utable.create(size, 0) or {}; -- Table to hold items
	--luacheck: ignore 212/self
	return {
		_items = t;
		size = size;
		count = function (self) return items; end;
		push = function (self, item)
			if items >= size then
				if allow_wrapping then
					tail = (tail%size)+1; -- Advance to next oldest item
					items = items - 1;
				else
					return nil, "queue full";
				end
			end
			t[head] = item;
			items = items + 1;
			head = (head%size)+1;
			return true;
		end;
		pop = function (self)
			if items == 0 then
				return nil;
			end
			local item;
			item, t[tail] = t[tail], 0;
			tail = (tail%size)+1;
			items = items - 1;
			return item;
		end;
		peek = function (self)
			if items == 0 then
				return nil;
			end
			return t[tail];
		end;
		replace = function (self, data)
			if items == 0 then
				return self:push(data);
			end
			t[tail] = data;
			return true;
		end;
		items = function (self)
			return function (_, pos)
				if pos >= items then
					return nil;
				end
				local read_pos = tail + pos;
				if read_pos > self.size then
					read_pos = (read_pos%size);
				end
				return pos+1, t[read_pos];
			end, self, 0;
		end;
		consume = function (self)
			return self.pop, self;
		end;
	};
end

return {
	new = new;
};