view plugins/mod_auth_internal_plain.lua @ 11148:1dc49accb58e

core.moduleapi: Return resource path from module:get_directory() (API BC) :get_directory has so far returned the base directory of the current module source code. This has worked well so far to load resources which tend to be included in the same directory, but with the plugin installer using LuaRocks, extra resources (e.g. templates and other assets) these are saved in a completely different directory. In be73df6765b9 core.modulemanager gained some code for finding that directory and saving it in module.resource_path but now the question is how this should be reflected in the API. A survey of community modules suggest the vast majority use the :get_directory method for locating templates and other assets, rather than the code (which would use module:require instead). Therefore this commit changes :get_directory to return the resource_path when available. This should work for most modules.
author Kim Alvefur <zash@zash.se>
date Fri, 09 Oct 2020 16:37:15 +0200
parents 0d7d71dee0a0
children c98aebe601f9
line wrap: on
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local usermanager = require "core.usermanager";
local new_sasl = require "util.sasl".new;
local saslprep = require "util.encodings".stringprep.saslprep;

local log = module._log;
local host = module.host;

local accounts = module:open_store("accounts");

-- define auth provider
local provider = {};

function provider.test_password(username, password)
	log("debug", "test password for user '%s'", username);
	local credentials = accounts:get(username) or {};
	password = saslprep(password);
	if not password then
		return nil, "Password fails SASLprep.";
	end

	if password == saslprep(credentials.password) then
		return true;
	else
		return nil, "Auth failed. Invalid username or password.";
	end
end

function provider.get_password(username)
	log("debug", "get_password for username '%s'", username);
	return (accounts:get(username) or {}).password;
end

function provider.set_password(username, password)
	log("debug", "set_password for username '%s'", username);
	password = saslprep(password);
	if not password then
		return nil, "Password fails SASLprep.";
	end
	local account = accounts:get(username);
	if account then
		account.password = password;
		return accounts:set(username, account);
	end
	return nil, "Account not available.";
end

function provider.user_exists(username)
	local account = accounts:get(username);
	if not account then
		log("debug", "account not found for username '%s'", username);
		return nil, "Auth failed. Invalid username";
	end
	return true;
end

function provider.users()
	return accounts:users();
end

function provider.create_user(username, password)
	password = saslprep(password);
	if not password then
		return nil, "Password fails SASLprep.";
	end
	return accounts:set(username, {password = password});
end

function provider.delete_user(username)
	return accounts:set(username, nil);
end

function provider.get_sasl_handler()
	local getpass_authentication_profile = {
		plain = function(_, username, realm)
			local password = usermanager.get_password(username, realm);
			if not password then
				return "", nil;
			end
			return password, true;
		end
	};
	return new_sasl(host, getpass_authentication_profile);
end

module:provides("auth", provider);