Mercurial > prosody-hg
view plugins/mod_auth_internal_hashed.lua @ 11148:1dc49accb58e
core.moduleapi: Return resource path from module:get_directory() (API BC)
:get_directory has so far returned the base directory of the current
module source code. This has worked well so far to load resources which
tend to be included in the same directory, but with the plugin installer
using LuaRocks, extra resources (e.g. templates and other assets) these
are saved in a completely different directory.
In be73df6765b9 core.modulemanager gained some code for finding that
directory and saving it in module.resource_path but now the question is
how this should be reflected in the API.
A survey of community modules suggest the vast majority use the
:get_directory method for locating templates and other assets, rather
than the code (which would use module:require instead).
Therefore this commit changes :get_directory to return the resource_path
when available. This should work for most modules.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Fri, 09 Oct 2020 16:37:15 +0200 |
| parents | c7ed8f754033 |
| children | 3bbb1af92514 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2010 Jeff Mitchell -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local max = math.max; local scram_hashers = require "util.sasl.scram".hashers; local usermanager = require "core.usermanager"; local generate_uuid = require "util.uuid".generate; local new_sasl = require "util.sasl".new; local hex = require"util.hex"; local to_hex, from_hex = hex.to, hex.from; local saslprep = require "util.encodings".stringprep.saslprep; local log = module._log; local host = module.host; local accounts = module:open_store("accounts"); local hash_name = module:get_option_string("password_hash", "SHA-1"); local get_auth_db = assert(scram_hashers[hash_name], "SCRAM-"..hash_name.." not supported by SASL library"); local scram_name = "scram_"..hash_name:gsub("%-","_"):lower(); -- Default; can be set per-user local default_iteration_count = 4096; -- define auth provider local provider = {}; function provider.test_password(username, password) log("debug", "test password for user '%s'", username); local credentials = accounts:get(username) or {}; password = saslprep(password); if not password then return nil, "Password fails SASLprep."; end if credentials.password ~= nil and string.len(credentials.password) ~= 0 then if saslprep(credentials.password) ~= password then return nil, "Auth failed. Provided password is incorrect."; end if provider.set_password(username, credentials.password) == nil then return nil, "Auth failed. Could not set hashed password from plaintext."; else return true; end end if credentials.iteration_count == nil or credentials.salt == nil or string.len(credentials.salt) == 0 then return nil, "Auth failed. Stored salt and iteration count information is not complete."; end local valid, stored_key, server_key = get_auth_db(password, credentials.salt, credentials.iteration_count); local stored_key_hex = to_hex(stored_key); local server_key_hex = to_hex(server_key); if valid and stored_key_hex == credentials.stored_key and server_key_hex == credentials.server_key then return true; else return nil, "Auth failed. Invalid username, password, or password hash information."; end end function provider.set_password(username, password) log("debug", "set_password for username '%s'", username); local account = accounts:get(username); if account then account.salt = generate_uuid(); account.iteration_count = max(account.iteration_count or 0, default_iteration_count); local valid, stored_key, server_key = get_auth_db(password, account.salt, account.iteration_count); if not valid then return valid, stored_key; end local stored_key_hex = to_hex(stored_key); local server_key_hex = to_hex(server_key); account.stored_key = stored_key_hex account.server_key = server_key_hex account.password = nil; return accounts:set(username, account); end return nil, "Account not available."; end function provider.user_exists(username) local account = accounts:get(username); if not account then log("debug", "account not found for username '%s'", username); return nil, "Auth failed. Invalid username"; end return true; end function provider.users() return accounts:users(); end function provider.create_user(username, password) if password == nil then return accounts:set(username, {}); end local salt = generate_uuid(); local valid, stored_key, server_key = get_auth_db(password, salt, default_iteration_count); if not valid then return valid, stored_key; end local stored_key_hex = to_hex(stored_key); local server_key_hex = to_hex(server_key); return accounts:set(username, { stored_key = stored_key_hex, server_key = server_key_hex, salt = salt, iteration_count = default_iteration_count }); end function provider.delete_user(username) return accounts:set(username, nil); end function provider.get_sasl_handler() local testpass_authentication_profile = { plain_test = function(_, username, password, realm) return usermanager.test_password(username, realm, password), true; end, [scram_name] = function(_, username) local credentials = accounts:get(username); if not credentials then return; end if credentials.password then if provider.set_password(username, credentials.password) == nil then return nil, "Auth failed. Could not set hashed password from plaintext."; end credentials = accounts:get(username); if not credentials then return; end end local stored_key, server_key = credentials.stored_key, credentials.server_key; local iteration_count, salt = credentials.iteration_count, credentials.salt; stored_key = stored_key and from_hex(stored_key); server_key = server_key and from_hex(server_key); return stored_key, server_key, iteration_count, salt, true; end }; return new_sasl(host, testpass_authentication_profile); end module:provides("auth", provider);
