view plugins/mod_auth_internal_hashed.lua @ 11148:1dc49accb58e

core.moduleapi: Return resource path from module:get_directory() (API BC) :get_directory has so far returned the base directory of the current module source code. This has worked well so far to load resources which tend to be included in the same directory, but with the plugin installer using LuaRocks, extra resources (e.g. templates and other assets) these are saved in a completely different directory. In be73df6765b9 core.modulemanager gained some code for finding that directory and saving it in module.resource_path but now the question is how this should be reflected in the API. A survey of community modules suggest the vast majority use the :get_directory method for locating templates and other assets, rather than the code (which would use module:require instead). Therefore this commit changes :get_directory to return the resource_path when available. This should work for most modules.
author Kim Alvefur <zash@zash.se>
date Fri, 09 Oct 2020 16:37:15 +0200
parents c7ed8f754033
children 3bbb1af92514
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2010 Jeff Mitchell
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local max = math.max;

local scram_hashers = require "util.sasl.scram".hashers;
local usermanager = require "core.usermanager";
local generate_uuid = require "util.uuid".generate;
local new_sasl = require "util.sasl".new;
local hex = require"util.hex";
local to_hex, from_hex = hex.to, hex.from;
local saslprep = require "util.encodings".stringprep.saslprep;

local log = module._log;
local host = module.host;

local accounts = module:open_store("accounts");

local hash_name = module:get_option_string("password_hash", "SHA-1");
local get_auth_db = assert(scram_hashers[hash_name], "SCRAM-"..hash_name.." not supported by SASL library");
local scram_name = "scram_"..hash_name:gsub("%-","_"):lower();

-- Default; can be set per-user
local default_iteration_count = 4096;

-- define auth provider
local provider = {};

function provider.test_password(username, password)
	log("debug", "test password for user '%s'", username);
	local credentials = accounts:get(username) or {};
	password = saslprep(password);
	if not password then
		return nil, "Password fails SASLprep.";
	end

	if credentials.password ~= nil and string.len(credentials.password) ~= 0 then
		if saslprep(credentials.password) ~= password then
			return nil, "Auth failed. Provided password is incorrect.";
		end

		if provider.set_password(username, credentials.password) == nil then
			return nil, "Auth failed. Could not set hashed password from plaintext.";
		else
			return true;
		end
	end

	if credentials.iteration_count == nil or credentials.salt == nil or string.len(credentials.salt) == 0 then
		return nil, "Auth failed. Stored salt and iteration count information is not complete.";
	end

	local valid, stored_key, server_key = get_auth_db(password, credentials.salt, credentials.iteration_count);

	local stored_key_hex = to_hex(stored_key);
	local server_key_hex = to_hex(server_key);

	if valid and stored_key_hex == credentials.stored_key and server_key_hex == credentials.server_key then
		return true;
	else
		return nil, "Auth failed. Invalid username, password, or password hash information.";
	end
end

function provider.set_password(username, password)
	log("debug", "set_password for username '%s'", username);
	local account = accounts:get(username);
	if account then
		account.salt = generate_uuid();
		account.iteration_count = max(account.iteration_count or 0, default_iteration_count);
		local valid, stored_key, server_key = get_auth_db(password, account.salt, account.iteration_count);
		if not valid then
			return valid, stored_key;
		end
		local stored_key_hex = to_hex(stored_key);
		local server_key_hex = to_hex(server_key);

		account.stored_key = stored_key_hex
		account.server_key = server_key_hex

		account.password = nil;
		return accounts:set(username, account);
	end
	return nil, "Account not available.";
end

function provider.user_exists(username)
	local account = accounts:get(username);
	if not account then
		log("debug", "account not found for username '%s'", username);
		return nil, "Auth failed. Invalid username";
	end
	return true;
end

function provider.users()
	return accounts:users();
end

function provider.create_user(username, password)
	if password == nil then
		return accounts:set(username, {});
	end
	local salt = generate_uuid();
	local valid, stored_key, server_key = get_auth_db(password, salt, default_iteration_count);
	if not valid then
		return valid, stored_key;
	end
	local stored_key_hex = to_hex(stored_key);
	local server_key_hex = to_hex(server_key);
	return accounts:set(username, {
		stored_key = stored_key_hex, server_key = server_key_hex,
		salt = salt, iteration_count = default_iteration_count
	});
end

function provider.delete_user(username)
	return accounts:set(username, nil);
end

function provider.get_sasl_handler()
	local testpass_authentication_profile = {
		plain_test = function(_, username, password, realm)
			return usermanager.test_password(username, realm, password), true;
		end,
		[scram_name] = function(_, username)
			local credentials = accounts:get(username);
			if not credentials then return; end
			if credentials.password then
				if provider.set_password(username, credentials.password) == nil then
					return nil, "Auth failed. Could not set hashed password from plaintext.";
				end
				credentials = accounts:get(username);
				if not credentials then return; end
			end

			local stored_key, server_key = credentials.stored_key, credentials.server_key;
			local iteration_count, salt = credentials.iteration_count, credentials.salt;
			stored_key = stored_key and from_hex(stored_key);
			server_key = server_key and from_hex(server_key);
			return stored_key, server_key, iteration_count, salt, true;
		end
	};
	return new_sasl(host, testpass_authentication_profile);
end

module:provides("auth", provider);