view plugins/muc/language.lib.lua @ 11628:0807e835d3b5

mod_external_services: Report overall status as a module status Because during startup, if all items are provided by a different module (e.g. mod_turn_external) then this would log a scary warning even if everything is fine after that other module has been loaded. This way, any persistent problematic state is reported in the console. Errors with individual items should still be reported by prepare(). Now, if you load mod_external_services alone without configuring any services, no error or warning is reported in the log, but maybe that's not so bad with it reported in the console.
author Kim Alvefur <zash@zash.se>
date Mon, 21 Jun 2021 22:43:26 +0200
parents 13ccc2f05007
children
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2014 Daurnimator
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local function get_language(room)
	return room._data.language;
end

local function set_language(room, language)
	if language == "" then language = nil; end
	if get_language(room) == language then return false; end
	room._data.language = language;
	return true;
end

local function add_disco_form(event)
	table.insert(event.form, {
		name = "muc#roominfo_lang";
		value = "";
	});
	event.formdata["muc#roominfo_lang"] = get_language(event.room);
end

local function add_form_option(event)
	table.insert(event.form, {
		name = "muc#roomconfig_lang";
		label = "Language tag for room (e.g. 'en', 'de', 'fr' etc.)";
		type = "text-single";
		desc = "Indicate the primary language spoken in this room";
		datatype = "xs:language";
		value = get_language(event.room) or "";
	});
end

module:hook("muc-disco#info", add_disco_form);
module:hook("muc-config-form", add_form_option, 100-3);

module:hook("muc-config-submitted/muc#roomconfig_lang", function(event)
	if set_language(event.room, event.value) then
		event.status_codes["104"] = true;
	end
end);

return {
	get = get_language;
	set = set_language;
};