view plugins/mod_admin_socket.lua @ 12053:03e9587fbfd2

mod_smacks: Switch storage for tracking resumption tokens All that was a complicated way to limit the number of resumable sessions. Let's control resource usage some other way. This leaves the essence of mapping resumption tokens to live sessions. This keeps resumption state across reloads.
author Kim Alvefur <zash@zash.se>
date Thu, 02 Dec 2021 14:41:19 +0100
parents 5265f7fe11dd
children 5373724e08a5
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module:set_global();

local have_unix, unix = pcall(require, "socket.unix");

if not have_unix or type(unix) ~= "table" then
	module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date");
	return;
end

local server = require "net.server";

local adminstream = require "util.adminstream";

local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data");

local sessions = module:shared("sessions");

local function fire_admin_event(session, stanza)
	local event_data = {
		origin = session, stanza = stanza;
	};
	local event_name;
	if stanza.attr.xmlns then
		event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name;
	else
		event_name = "admin/"..stanza.name;
	end
	module:log("debug", "Firing %s", event_name);
	return module:fire_event(event_name, event_data);
end

module:hook("server-stopping", function ()
	for _, session in pairs(sessions) do
		session:close("system-shutdown");
	end
	os.remove(socket_path);
end);

--- Unix domain socket management

local conn, sock;

local listeners = adminstream.server(sessions, fire_admin_event).listeners;

local function accept_connection()
	module:log("debug", "accepting...");
	local client = sock:accept();
	if not client then return; end
	server.wrapclient(client, "unix", 0, listeners, "*a");
end

function module.load()
	sock = unix.stream();
	sock:settimeout(0);
	os.remove(socket_path);
	assert(sock:bind(socket_path));
	assert(sock:listen());
	if server.wrapserver then
		conn = server.wrapserver(sock, socket_path, 0, listeners);
	else
		conn = server.watchfd(sock:getfd(), accept_connection);
	end
end

function module.unload()
	if conn then
		conn:close();
	end
	if sock then
		sock:close();
	end
	os.remove(socket_path);
end