Mercurial > prosody-hg
diff util/smqueue.lua @ 14198:73903352de86
util.smqueue: Refactor checkpoint logic and add tests
The previous checkpoint logic used recursion, and the code was more complex
than needed due to maintenance of the self._next_checkpoint field.
This switches to a loop, which should be a bit more efficient, partly because
there are fewer calls (although it was a tail call) and because table lookups
can now be cached between each execution.
_call_checkpoints() is now called unconditionally for every ack, which is
simpler though adds a function call, it should be more than balanced out by
the other changes.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Tue, 26 May 2026 15:36:36 +0100 |
| parents | 1e01b91cf94d |
| children |
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line diff
--- a/util/smqueue.lua Tue May 26 12:31:32 2026 +0100 +++ b/util/smqueue.lua Tue May 26 15:36:36 2026 +0100 @@ -31,10 +31,8 @@ table.insert(acked, v); end - local c = self._next_checkpoint; - if c and h >= c then - self:_call_checkpoints(h); - end + self:_call_checkpoints(h); + return acked end @@ -68,22 +66,17 @@ function smqueue:add_checkpoint(cb, ud) table.insert(self._checkpoints, { self._head; cb; ud }); - if not self._next_checkpoint then - self._next_checkpoint = self._head; - end end function smqueue:_call_checkpoints(h) local checkpoints = self._checkpoints; - - local c = table.remove(checkpoints, 1); - self._next_checkpoint = checkpoints[1] and checkpoints[1][1] or nil; + local c = checkpoints[1]; - local cb, ud = c[2], c[3]; - cb(ud); - - if h >= self._next_checkpoint then - return self:_call_checkpoints(h) + while c and h >= c[1] do + table.remove(checkpoints, 1); + local cb, ud = c[2], c[3]; + cb(ud); + c = checkpoints[1]; end end
