annotate plugins/mod_windows.lua @ 14066:b085d32af140 13.0

prosody, prosodyctl: Load loader directly from source directory This should ensure that loader.lua is loaded from the source directory and does the right thing when installed with `make install` There are currently three ways Prosody can be run: - Directly from the source directory, like `./prosody` - Installed with `make install` - Installed into Lua paths with e.g. dh-lua or luarocks In the first two cases, Lua search paths need to include the source directory and ensure that `require "prosody.util.json"` ends up loading `util/json.lua` relative to the installation (CFG_SOURCEDIR) or the source checkout. Finally, in the last case where Prosody resources are installed under the 'prosody.*' namespace in regular Lua search paths, then loader.lua should activate the compatibility mode that makes sure that both `require"util.json"` and `require"prosody.util.json"` both resolve to `(one path from of package.path)/prosody/util/json.lua`
author Kim Alvefur <zash@zash.se>
date Mon, 09 Feb 2026 16:59:42 +0100
parents 28a90f5fea46
children
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28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
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1 -- Windows platform stub
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
diff changeset
2 module:set_global();
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
diff changeset
3
28a90f5fea46 modulemanager: Always load a platform-specific module, add stub modules for Windows and unknown platforms
Kim Alvefur <zash@zash.se>
parents:
diff changeset
4 -- TODO Add Windows-specific things here